Files
Paradise/code/game/mecha/combat/combat.dm
2025-07-27 20:52:39 +00:00

29 lines
760 B
Plaintext

/obj/mecha/combat
force = 30
var/maxsize = 2
maint_access = 0
armor = list(melee = 30, bullet = 30, laser = 15, energy = 20, bomb = 20, rad = 0, fire = 100)
destruction_sleep_duration = 4 SECONDS
/obj/mecha/combat/moved_inside(mob/living/carbon/human/H as mob)
if(..())
if(H.client)
H.client.mouse_pointer_icon = file("icons/mecha/mecha_mouse.dmi")
return 1
else
return 0
/obj/mecha/combat/mmi_moved_inside(obj/item/mmi/mmi_as_oc as obj, mob/user as mob)
if(..())
if(occupant.client)
occupant.client.mouse_pointer_icon = file("icons/mecha/mecha_mouse.dmi")
return 1
else
return 0
/obj/mecha/combat/go_out()
if(occupant && occupant.client)
occupant.client.mouse_pointer_icon = initial(occupant.client.mouse_pointer_icon)
..()