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Paradise/code/game/objects/items/weapons/gift_wrappaper.dm
2025-07-27 20:52:39 +00:00

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/* Gifts and wrapping paper
* Contains:
* Gifts
* Wrapping Paper
*/
/*
* Gifts
*/
/obj/item/a_gift
name = "gift"
desc = "PRESENTS!!!! eek!"
icon_state = "gift1"
item_state = "gift1"
resistance_flags = FLAMMABLE
scatter_distance = 10
/obj/item/a_gift/New()
..()
scatter_atom()
if(w_class > 0 && w_class < 4)
icon_state = "gift[w_class]"
else
icon_state = "gift[pick(1, 2, 3)]"
return
/obj/item/gift/attack_self__legacy__attackchain(mob/user as mob)
user.drop_item()
if(src.gift)
user.put_in_active_hand(gift)
src.gift.add_fingerprint(user)
else
to_chat(user, "<span class='notice'>The gift was empty!</span>")
qdel(src)
/obj/effect/spresent/relaymove(mob/user as mob)
if(user.stat)
return
to_chat(user, "<span class='notice'>You can't move.</span>")
/obj/effect/spresent/item_interaction(mob/living/user, obj/item/used, list/modifiers)
if(!istype(used, /obj/item/wirecutters))
to_chat(user, "<span class='notice'>I need wirecutters for that.</span>")
return ITEM_INTERACT_COMPLETE
to_chat(user, "<span class='notice'>You cut open the present.</span>")
for(var/mob/M in src) //Should only be one but whatever.
M.forceMove(loc)
qdel(src)
return ITEM_INTERACT_COMPLETE
/obj/item/a_gift/attack_self__legacy__attackchain(mob/M as mob)
var/gift_type = pick(
/obj/effect/spawner/random/toy/carp_plushie,
/obj/effect/spawner/random/plushies,
/obj/effect/spawner/random/toy/action_figure,
/obj/effect/spawner/random/toy/mech_figure,
/obj/item/sord,
/obj/item/storage/wallet,
/obj/item/storage/photo_album,
/obj/item/storage/box/snappops,
/obj/item/storage/fancy/crayons,
/obj/item/storage/belt/champion,
/obj/item/soap/deluxe,
/obj/item/pickaxe/silver,
/obj/item/pen/invisible,
/obj/item/lipstick/random,
/obj/item/grenade/smokebomb,
/obj/item/grown/corncob,
/obj/item/poster/random_contraband,
/obj/item/bikehorn,
/obj/item/beach_ball,
/obj/item/beach_ball/holoball,
/obj/item/banhammer,
/obj/item/toy/balloon,
/obj/item/toy/blink,
/obj/item/gun/projectile/shotgun/toy/crossbow,
/obj/item/gun/projectile/revolver/capgun,
/obj/item/toy/katana,
/obj/item/toy/spinningtoy,
/obj/item/toy/sword,
/obj/item/food/grown/ambrosia/deus,
/obj/item/food/grown/ambrosia/vulgaris,
/obj/item/paicard,
/obj/item/instrument/violin,
/obj/item/instrument/guitar,
/obj/item/storage/belt/utility/full,
/obj/item/clothing/neck/tie/horrible,
/obj/item/deck/cards,
/obj/item/deck/cards/tiny,
/obj/item/deck/unum,
/obj/item/toy/minimeteor,
/obj/item/toy/redbutton,
/obj/item/toy/figure/owl,
/obj/item/toy/figure/griffin,
/obj/item/clothing/head/blob,
/obj/item/id_decal/gold,
/obj/item/id_decal/silver,
/obj/item/id_decal/prisoner,
/obj/item/id_decal/centcom,
/obj/item/id_decal/emag,
/obj/item/spellbook/oneuse/fake_gib,
/obj/item/toy/foamblade,
/obj/item/toy/flash,
/obj/item/toy/minigibber,
/obj/item/toy/nuke,
/obj/item/toy/ai,
/obj/item/clothing/under/syndicate/tacticool,
/obj/item/clothing/under/syndicate/greyman,
/obj/item/storage/box/fakesyndiesuit,
/obj/item/gun/projectile/shotgun/toy/tommygun,
/obj/item/stack/tile/fakespace/loaded,
)
if(!ispath(gift_type,/obj/item)) return
var/obj/item/I = new gift_type(M)
M.unequip(src, force = TRUE)
M.put_in_hands(I)
I.add_fingerprint(M)
qdel(src)
return
/*
* Wrapping Paper
*/
/obj/item/stack/wrapping_paper
name = "wrapping paper"
desc = "You can use this to wrap items in."
icon = 'icons/obj/stacks/miscellaneous.dmi'
icon_state = "wrap_paper"
singular_name = "wrapping paper"
flags = NOBLUDGEON
amount = 25
max_amount = 25
resistance_flags = FLAMMABLE
/obj/item/stack/wrapping_paper/attack_self__legacy__attackchain(mob/user)
to_chat(user, "<span class='notice'>You need to use it on a package that has already been wrapped!</span>")