mirror of
https://github.com/ParadiseSS13/Paradise.git
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138 lines
4.2 KiB
Plaintext
138 lines
4.2 KiB
Plaintext
/datum/cooking_surface/deepfryer_basin
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cooker_id = COOKER_SURFACE_DEEPFRYER
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allow_temp_change = FALSE
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// TODO: add back special attack for deep fryer for v2
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// Yes, that's a v2 thing, I'm not doing it right now
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/obj/machinery/cooking/deepfryer
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name = "deep fryer"
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desc = "A deep fryer that can hold two baskets."
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icon_state = "deep_fryer"
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allowed_containers = list(
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/obj/item/reagent_containers/cooking/deep_basket,
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)
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/obj/machinery/cooking/deepfryer/Initialize(mapload)
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. = ..()
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InitializeParts()
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for(var/i in 1 to 2)
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surfaces += new/datum/cooking_surface/deepfryer_basin(src)
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/obj/machinery/cooking/deepfryer/proc/InitializeParts()
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component_parts = list()
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component_parts += new /obj/item/circuitboard/cooking/deep_fryer(null)
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component_parts += new /obj/item/stack/cable_coil(null, 5)
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component_parts += new /obj/item/stock_parts/micro_laser(null)
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component_parts += new /obj/item/stock_parts/micro_laser(null)
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component_parts += new /obj/item/stock_parts/capacitor(null)
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RefreshParts()
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/obj/machinery/cooking/deepfryer/examine(mob/user)
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. = ..()
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. += "<span class='notice'><b>Ctrl-Click</b> on a basin to set its timer and toggle it on or off.</span>"
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#define ICON_SPLIT_X 16
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#define ICON_SPLIT_Y 16
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/obj/machinery/cooking/deepfryer/clickpos_to_surface(modifiers)
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var/icon_x = text2num(modifiers["icon-x"])
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var/icon_y = text2num(modifiers["icon-y"])
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if(icon_y <= ICON_SPLIT_Y)
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return
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if(icon_x <= ICON_SPLIT_X)
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return 1
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else if(icon_x > ICON_SPLIT_X)
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return 2
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#undef ICON_SPLIT_X
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#undef ICON_SPLIT_Y
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/obj/machinery/cooking/deepfryer/attack_hand(mob/user, params)
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var/input = clickpos_to_surface(params2list(params))
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if(!input)
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return
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var/datum/cooking_surface/surface = surfaces[input]
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if(surface && surface.container)
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if(surface.on)
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surface.handle_cooking(user)
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var/mob/living/carbon/human/burn_victim = user
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if(istype(burn_victim) && !burn_victim.gloves)
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var/which_hand = "l_hand"
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if(!burn_victim.hand)
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which_hand = "r_hand"
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burn_victim.adjustFireLossByPart(20, which_hand)
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to_chat(burn_victim, "<span class='danger'>You burn your hand a little taking [surface.container] off of [src].</span>")
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user.put_in_hands(surface.container)
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surface.UnregisterSignal(surface.container, COMSIG_PARENT_EXAMINE)
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surface.container = null
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update_appearance(UPDATE_ICON)
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/obj/machinery/cooking/deepfryer/update_overlays()
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. = ..()
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for(var/i in 1 to length(surfaces))
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var/datum/cooking_surface/surface = surfaces[i]
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if(!surface.container)
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continue
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/obj/machinery/cooking/deepfryer/update_surface_icon(surface_idx)
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var/datum/cooking_surface/surface = surfaces[surface_idx]
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if(!surface.container)
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return
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var/obj/item/reagent_containers/cooking/deep_basket/basket = surface.container
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if(surface.on)
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basket.frying = TRUE
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basket.update_icon()
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else
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basket.frying = FALSE
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basket.update_icon()
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switch(surface_idx)
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if(1)
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basket.pixel_x = -6
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basket.pixel_y = 4
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if(2)
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basket.pixel_x = 7
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basket.pixel_y = 4
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add_to_visible(basket, surface_idx)
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/obj/machinery/cooking/deepfryer/add_to_visible(obj/item/reagent_containers/cooking/container, surface_idx)
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container.vis_flags = VIS_INHERIT_LAYER | VIS_INHERIT_PLANE | VIS_INHERIT_ID
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container.make_mini()
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vis_contents += container
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/obj/machinery/cooking/deepfryer/upgraded/InitializeParts()
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component_parts = list()
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component_parts += new /obj/item/circuitboard/cooking/deep_fryer(null)
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component_parts += new /obj/item/stock_parts/micro_laser/ultra(null)
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component_parts += new /obj/item/stock_parts/micro_laser/ultra(null)
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component_parts += new /obj/item/stock_parts/capacitor/super(null)
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component_parts += new /obj/item/stack/cable_coil(null, 5)
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RefreshParts()
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/obj/item/circuitboard/cooking/deep_fryer
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board_name = "Deep Fryer"
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build_path = /obj/machinery/cooking/deepfryer
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icon_state = "service"
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board_type = "machine"
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origin_tech = "biotech=1"
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req_components = list(
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/obj/item/stack/cable_coil = 5,
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/obj/item/stock_parts/micro_laser = 2,
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/obj/item/stock_parts/capacitor = 1,
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)
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/obj/machinery/cooking/deepfryer/loaded/Initialize(mapload)
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. = ..()
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for(var/i in 1 to length(surfaces))
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var/datum/cooking_surface/surface = surfaces[i]
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surface.container = new /obj/item/reagent_containers/cooking/deep_basket(src)
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update_appearance()
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