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Paradise
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https://github.com/ParadiseSS13/Paradise.git
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045a90167c7d45da3b09d7db938dbfba104f28ad
Paradise
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code
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modules
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mob
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living
History
Zuhayr
0fb234d6a4
Merge branch 'bleeding-edge-freeze' of
https://github.com/Baystation12/Baystation12
2013-06-10 22:35:42 -07:00
..
blob
…
carbon
Added ability for tanks to be held on vox suits.
2013-06-10 18:08:25 -07:00
silicon
Merge branch 'bleeding-edge-freeze' of
https://github.com/Baystation12/Baystation12
into bleeding-edge-freeze
2013-06-08 07:59:57 +04:00
simple_animal
Runtime fixes, tweaks.
2013-06-04 16:25:41 +04:00
damage_procs.dm
Making sure I don't break anyone else calling apply_effects.
2013-06-06 19:50:32 -05:00
living_defense.dm
Preliminary work for pneumatic cannons (WIP, no sprites, broken gun)
2013-06-10 22:35:01 -07:00
living_defines.dm
…
living.dm
Fixes Godmode for humans so that it truly is godmode. Good for bug checking. Atmos temperature difference will no longer directly apply fireloss, nor will being punched or shot in the guts damage organs. Can no longer be shocked.
2013-04-29 22:35:58 -05:00
login.dm
Compile fix.
2013-06-01 21:11:41 +01:00
logout.dm
Fixes SSD not being prolonged.
2013-02-13 10:35:09 +00:00
say.dm
Vox mutantrace, vox clothing, minor surgery mod for mutantrace specific surgery steps. Fixed captain's jacket sprite.
2013-06-05 17:35:38 +09:30