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Paradise/code/modules/surgery/organs_internal.dm
Tigercat2000 71e5344a98 Mass replace
2016-07-07 19:34:02 -07:00

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/datum/surgery/organ_manipulation
name = "organ manipulation"
steps = list(/datum/surgery_step/generic/cut_open,/datum/surgery_step/generic/clamp_bleeders, /datum/surgery_step/generic/retract_skin, /datum/surgery_step/open_encased/saw,
/datum/surgery_step/open_encased/retract, /datum/surgery_step/internal/manipulate_organs, /datum/surgery_step/glue_bone, /datum/surgery_step/set_bone,/datum/surgery_step/finish_bone,/datum/surgery_step/generic/cauterize)
possible_locs = list("chest","head")
requires_organic_bodypart = 1
/datum/surgery/organ_manipulation/soft
possible_locs = list("groin", "eyes", "mouth")
steps = list(/datum/surgery_step/generic/cut_open,/datum/surgery_step/generic/clamp_bleeders, /datum/surgery_step/generic/retract_skin, /datum/surgery_step/internal/manipulate_organs,/datum/surgery_step/generic/cauterize)
requires_organic_bodypart = 1
/datum/surgery/organ_manipulation_boneless
name = "organ manipulation"
possible_locs = list("chest","head","groin", "eyes", "mouth")
steps = list(/datum/surgery_step/generic/cut_open,/datum/surgery_step/generic/clamp_bleeders, /datum/surgery_step/generic/retract_skin, /datum/surgery_step/internal/manipulate_organs,/datum/surgery_step/generic/cauterize)
requires_organic_bodypart = 1
/datum/surgery/organ_manipulation/alien
name = "alien organ manipulation"
possible_locs = list("chest", "head", "groin", "eyes", "mouth")
allowed_mob = list(/mob/living/carbon/alien/humanoid)
steps = list(/datum/surgery_step/saw_carapace,/datum/surgery_step/cut_carapace, /datum/surgery_step/retract_carapace,/datum/surgery_step/internal/manipulate_organs)
/datum/surgery/organ_manipulation/can_start(mob/user, mob/living/carbon/target)
if(istype(target,/mob/living/carbon/human))
var/mob/living/carbon/human/H = target
var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
if(affected && (affected.status & ORGAN_ROBOT))
return 0
if(target.get_species() == "Machine")//i know organ robot might be enough but i am not taking chances...
return 0
if(affected && !affected.encased) //no bone, problem.
return 0
return 1
/datum/surgery/organ_manipulation_boneless/can_start(mob/user, mob/living/carbon/target)
if(istype(target,/mob/living/carbon/human))
var/mob/living/carbon/human/H = target
var/obj/item/organ/external/affected = H.get_organ(user.zone_sel.selecting)
if(affected && (affected.status & ORGAN_ROBOT))
return 0//no operating on robotic limbs in an organic surgery
if(affected && affected.encased) //no bones no problem.
return 0
return 1
/datum/surgery/organ_manipulation/alien/can_start(mob/user, mob/living/carbon/target)
if(istype(target,/mob/living/carbon/alien/humanoid))
return 1
else return 0
// Internal surgeries.
/datum/surgery_step/internal
priority = 2
can_infect = 1
blood_level = 1
/datum/surgery_step/internal/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
if(!hasorgans(target))
return 0
var/obj/item/organ/external/affected = target.get_organ(target_zone)
return affected && affected.open_enough_for_surgery()
/datum/surgery_step/internal/manipulate_organs
name = "manipulate organs"
allowed_tools = list(/obj/item/organ/internal = 100, /obj/item/weapon/reagent_containers/food/snacks/organ = 0)
var/implements_extract = list(/obj/item/weapon/hemostat = 100, /obj/item/weapon/kitchen/utensil/fork = 55)
var/implements_mend = list(/obj/item/stack/medical/advanced/bruise_pack = 100,/obj/item/stack/nanopaste = 100,/obj/item/stack/medical/bruise_pack = 20)
//Finish is just so you can close up after you do other things.
var/implements_finsh = list(/obj/item/weapon/scalpel/manager = 120,/obj/item/weapon/retractor = 100 ,/obj/item/weapon/crowbar = 75)
var/current_type
var/obj/item/organ/internal/I = null
var/obj/item/organ/external/affected = null
time = 64
/datum/surgery_step/internal/manipulate_organs/New()
..()
allowed_tools = allowed_tools + implements_extract + implements_mend + implements_finsh
/datum/surgery_step/internal/manipulate_organs/begin_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool,datum/surgery/surgery)
I = null
var/mob/living/carbon/human/H
if(istype(target,/mob/living/carbon/human))
H = target
affected = H.get_organ(target_zone)
if(is_int_organ(tool))
current_type = "insert"
I = tool
if(target_zone != I.parent_organ || target.get_organ_slot(I.slot))
to_chat(user, "<span class='notice'>There is no room for [I] in [target]'s [parse_zone(target_zone)]!</span>")
return -1
if(I.damage > (I.max_damage * 0.75))
to_chat(user, "<span class='notice'> \The [I] is in no state to be transplanted.</span>")
return -1
if(target.get_int_organ(I))
to_chat(user, "<span class='warning'> \The [target] already has [I].</span>")
return -1
if(affected)
user.visible_message("[user] starts transplanting \the [tool] into [target]'s [affected.name].", \
"You start transplanting \the [tool] into [target]'s [affected.name].")
H.custom_pain("Someone's rooting around in your [affected.name]!",1)
else
user.visible_message("[user] starts transplanting \the [tool] into [target]'s [parse_zone(target_zone)].", \
"You start transplanting \the [tool] into [target]'s [parse_zone(target_zone)].")
else if(implement_type in implements_finsh)
//same as surgery step /datum/surgery_step/open_encased/close/
current_type = "finish"
if(affected && affected.encased)
var/msg = "[user] starts bending [target]'s [affected.encased] back into place with \the [tool]."
var/self_msg = "You start bending [target]'s [affected.encased] back into place with \the [tool]."
user.visible_message(msg, self_msg)
else
var/msg = "[user] starts pulling [target]'s skin back into place with \the [tool]."
var/self_msg = "You start pulling [target]'s skin back into place with \the [tool]."
user.visible_message(msg, self_msg)
if(affected)
H.custom_pain("Something hurts horribly in your [affected.name]!",1)
else if(implement_type in implements_extract)
current_type = "extract"
var/list/organs = target.get_organs_zone(target_zone)
if(!organs.len)
to_chat(user, "<span class='notice'>There are no removeable organs in [target]'s [parse_zone(target_zone)]!</span>")
return -1
else
for(var/obj/item/organ/internal/O in organs)
O.on_find(user)
organs -= O
organs[O.name] = O
I = input("Remove which organ?", "Surgery", null, null) as null|anything in organs
if(I && user && target && user.Adjacent(target) && user.get_active_hand() == tool)
I = organs[I]
if(!I) return -1
user.visible_message("[user] starts to separate [target]'s [I] with \the [tool].", \
"You start to separate [target]'s [I] with \the [tool] for removal." )
if(affected)
H.custom_pain("The pain in your [affected.name] is living hell!",1)
else
return -1
else if(implement_type in implements_mend)
current_type = "mend"
var/tool_name = "\the [tool]"
if(istype(tool, /obj/item/stack/medical/advanced/bruise_pack))
tool_name = "regenerative membrane"
else if(istype(tool, /obj/item/stack/medical/bruise_pack))
tool_name = "the bandaid"
else if(istype(tool, /obj/item/stack/nanopaste))
tool_name = "\the [tool]" //what else do you call nanopaste medically?
if(!hasorgans(target))
to_chat(user, "They do not have organs to mend!")
return
for(var/obj/item/organ/internal/I in affected.internal_organs)
if(I && I.damage > 0)
if(I.robotic < 2 && !istype (tool, /obj/item/stack/nanopaste))
if(!(I.sterile))
spread_germs_to_organ(I, user)
user.visible_message("[user] starts treating damage to [target]'s [I.name] with [tool_name].", \
"You start treating damage to [target]'s [I.name] with [tool_name]." )
else if(I.robotic >= 2 && istype(tool, /obj/item/stack/nanopaste))
user.visible_message("[user] starts treating damage to [target]'s [I.name] with [tool_name].", \
"You start treating damage to [target]'s [I.name] with [tool_name]." )
to_chat(user, "[I] does not appear to be damaged.")
H.custom_pain("The pain in your [affected.name] is living hell!",1)
else if(istype(tool, /obj/item/weapon/reagent_containers/food/snacks/organ))
to_chat(user, "<span class='warning'>[tool] was biten by someone! It's too damaged to use!</span>")
return -1
..()
/datum/surgery_step/internal/manipulate_organs/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
if(current_type == "mend")
var/tool_name = "\the [tool]"
if(istype(tool, /obj/item/stack/medical/advanced/bruise_pack))
tool_name = "regenerative membrane"
if(istype(tool, /obj/item/stack/medical/bruise_pack))
tool_name = "the bandaid"
if(istype(tool, /obj/item/stack/nanopaste))
tool_name = "\the [tool]" //what else do you call nanopaste medically?
if(!hasorgans(target))
return
for(var/obj/item/organ/internal/I in affected.internal_organs)
if(I)
I.surgeryize()
if(I && I.damage > 0)
if(I.robotic < 2 && !istype (tool, /obj/item/stack/nanopaste))
user.visible_message("<span class='notice'> [user] treats damage to [target]'s [I.name] with [tool_name].</span>", \
"<span class='notice'> You treat damage to [target]'s [I.name] with [tool_name].</span>" )
I.damage = 0
else if(I.robotic >= 2 && istype (tool, /obj/item/stack/nanopaste))
user.visible_message("<span class='notice'> [user] treats damage to [target]'s [I.name] with [tool_name].</span>", \
"<span class='notice'> You treat damage to [target]'s [I.name] with [tool_name].</span>" )
I.damage = 0
//return 1
else if(current_type == "insert")
I = tool
user.drop_item()
I.insert(target)
spread_germs_to_organ(I, user)
if(!user.canUnEquip(I, 0))
to_chat(user, "<span class='warning'>[I] is stuck to your hand, you can't put it in [target]!</span>")
return 0
if(affected)
user.visible_message("<span class='notice'> [user] has transplanted \the [tool] into [target]'s [affected.name].</span>", \
"<span class='notice'> You have transplanted \the [tool] into [target]'s [affected.name].</span>")
else
user.visible_message("<span class='notice'> [user] has transplanted \the [tool] into [target]'s [affected.name].</span>", \
"<span class='notice'> You have transplanted \the [tool] into [target]'s [parse_zone(target_zone)].</span>")
I.status &= ~ORGAN_CUT_AWAY
else if(current_type == "extract")
if(I && I.owner == target)
user.visible_message("<span class='notice'> [user] has separated and extracts [target]'s [I] with \the [tool].</span>" , \
"<span class='notice'> You have separated and extracted [target]'s [I] with \the [tool].</span>")
add_logs(target,user, "surgically removed [I.name] from", addition="INTENT: [uppertext(user.a_intent)]")
spread_germs_to_organ(I, user)
I.status |= ORGAN_CUT_AWAY
I.remove(target)
I.loc = get_turf(target)
else
user.visible_message("<span class='notice'>[user] can't seem to extract anything from [target]'s [parse_zone(target_zone)]!</span>",
"<span class='notice'>You can't extract anything from [target]'s [parse_zone(target_zone)]!</span>")
else if(current_type == "finish")
if(affected.encased)
var/msg = "<span class='notice'> [user] bends [target]'s [affected.encased] back into place with \the [tool].</span>"
var/self_msg = "<span class='notice'> You bend [target]'s [affected.encased] back into place with \the [tool].</span>"
user.visible_message(msg, self_msg)
affected.open = 2.5
else
var/msg = "<span class='notice'>[user] pulls [target]'s flesh back into place with \the [tool].</span>"
var/self_msg = "<span class='notice'>You pull [target]'s flesh back into place with \the [tool].</span>"
user.visible_message(msg, self_msg)
return 1
return 0
/datum/surgery_step/internal/manipulate_organs/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool,datum/surgery/surgery)
if(current_type == "mend")
if(!hasorgans(target))
return
user.visible_message("<span class='warning'> [user]'s hand slips, getting mess and tearing the inside of [target]'s [affected.name] with \the [tool]!</span>", \
"<span class='warning'> Your hand slips, getting mess and tearing the inside of [target]'s [affected.name] with \the [tool]!</span>")
var/dam_amt = 2
if(istype(tool, /obj/item/stack/medical/advanced/bruise_pack))
target.adjustToxLoss(5)
else if(istype(tool, /obj/item/stack/medical/bruise_pack) || istype(tool, /obj/item/stack/nanopaste))
dam_amt = 5
target.adjustToxLoss(10)
affected.createwound(CUT, 5)
for(var/obj/item/organ/internal/I in affected.internal_organs)
if(I && I.damage > 0 && !(I.tough))
I.take_damage(dam_amt,0)
return 0
else if(current_type == "insert")
user.visible_message("<span class='warning'> [user]'s hand slips, damaging \the [tool]!</span>", \
"<span class='warning'> Your hand slips, damaging \the [tool]!</span>")
var/obj/item/organ/internal/I = tool
if(istype(I) &&!(I.tough))
I.take_damage(rand(3,5),0)
return 0
else if(current_type == "extract")
if(I && I.owner == target)
user.visible_message("<span class='warning'> [user]'s hand slips, damaging [target]'s [affected.name] with \the [tool]!</span>", \
"<span class='warning'> Your hand slips, damaging [target]'s [affected.name] with \the [tool]!</span>")
affected.createwound(BRUISE, 20)
else
user.visible_message("[user] can't seem to extract anything from [target]'s [parse_zone(target_zone)]!",
"<span class='notice'>You can't extract anything from [target]'s [parse_zone(target_zone)]!</span>")
return 0
else if(current_type == "finish")
if(affected.encased)
var/msg = "<span class='warning'> [user]'s hand slips, bending [target]'s [affected.encased] the wrong way!</span>"
var/self_msg = "<span class='warning'> Your hand slips, bending [target]'s [affected.encased] the wrong way!</span>"
user.visible_message(msg, self_msg)
affected.fracture()
else
var/msg = "<span class='warning'> [user]'s hand slips, tearing the skin!</span>"
var/self_msg = "<span class='warning'> Your hand slips, tearing skin!</span>"
user.visible_message(msg, self_msg)
affected.createwound(BRUISE, 20)
return 0
return 0
//////////////////////////////////////////////////////////////////
// SPESHUL AYLIUM STUPS //
//////////////////////////////////////////////////////////////////
/datum/surgery_step/saw_carapace
name = "saw carapace"
allowed_tools = list(
/obj/item/weapon/circular_saw = 100, \
/obj/item/weapon/melee/energy/sword/cyborg/saw = 100, \
/obj/item/weapon/hatchet = 75
)
time = 54
/datum/surgery_step/saw_carapace/begin_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool,datum/surgery/surgery)
user.visible_message("[user] begins to cut through [target]'s [target_zone] with \the [tool].", \
"You begin to cut through [target]'s [target_zone] with \the [tool].")
..()
/datum/surgery_step/saw_carapace/end_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool,datum/surgery/surgery)
user.visible_message("<span class='notice'> [user] has cut [target]'s [target_zone] open with \the [tool].</span>", \
"<span class='notice'> You have cut [target]'s [target_zone] open with \the [tool].</span>")
return 1
/datum/surgery_step/saw_carapace/fail_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool,datum/surgery/surgery)
user.visible_message("<span class='warning'> [user]'s hand slips, cracking [target]'s [target_zone] with \the [tool]!</span>" , \
"<span class='warning'> Your hand slips, cracking [target]'s [target_zone] with \the [tool]!</span>" )
return 0
/datum/surgery_step/cut_carapace
name = "cut carapace"
allowed_tools = list(
/obj/item/weapon/scalpel/laser3 = 115, \
/obj/item/weapon/scalpel/laser2 = 110, \
/obj/item/weapon/scalpel/laser1 = 105, \
/obj/item/weapon/scalpel/manager = 120, \
/obj/item/weapon/scalpel = 100, \
/obj/item/weapon/kitchen/knife = 75, \
/obj/item/weapon/shard = 50, \
/obj/item/weapon/scissors = 10, \
/obj/item/weapon/twohanded/chainsaw = 1, \
/obj/item/weapon/claymore = 5, \
/obj/item/weapon/melee/energy/ = 5, \
/obj/item/weapon/pen/edagger = 5, \
)
time = 16
/datum/surgery_step/cut_carapace/begin_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool,datum/surgery/surgery)
user.visible_message("[user] starts the incision on [target]'s [target_zone] with \the [tool].", \
"You start the incision on [target]'s [target_zone] with \the [tool].")
..()
/datum/surgery_step/cut_carapace/end_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool,datum/surgery/surgery)
user.visible_message("<span class='notice'> [user] has made an incision on [target]'s [target_zone] with \the [tool].</span>", \
"<span class='notice'> You have made an incision on [target]'s [target_zone] with \the [tool].</span>",)
return 1
/datum/surgery_step/cut_carapace/fail_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool,datum/surgery/surgery)
user.visible_message("<span class='warning'> [user]'s hand slips, slicing open [target]'s [target_zone] in a wrong spot with \the [tool]!</span>", \
"<span class='warning'> Your hand slips, slicing open [target]'s [target_zone] in a wrong spot with \the [tool]!</span>")
return 0
/datum/surgery_step/retract_carapace
name = "retract carapace"
allowed_tools = list(
/obj/item/weapon/scalpel/manager = 120, \
/obj/item/weapon/retractor = 100, \
/obj/item/weapon/crowbar = 75, \
/obj/item/weapon/kitchen/utensil/fork = 50
)
time = 24
/datum/surgery_step/retract_carapace/begin_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool,datum/surgery/surgery)
var/msg = "[user] starts to pry open the incision on [target]'s [target_zone] with \the [tool]."
var/self_msg = "You start to pry open the incision on [target]'s [target_zone] with \the [tool]."
if(target_zone == "chest")
msg = "[user] starts to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
self_msg = "You start to separate the ribcage and rearrange the organs in [target]'s torso with \the [tool]."
if(target_zone == "groin")
msg = "[user] starts to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
self_msg = "You start to pry open the incision and rearrange the organs in [target]'s lower abdomen with \the [tool]."
user.visible_message(msg, self_msg)
..()
/datum/surgery_step/retract_carapace/end_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool,datum/surgery/surgery)
var/msg = "<span class='notice'> [user] keeps the incision open on [target]'s [target_zone] with \the [tool]</span>."
var/self_msg = "<span class='notice'> You keep the incision open on [target]'s [target_zone] with \the [tool].</span>"
if(target_zone == "chest")
msg = "<span class='notice'> [user] keeps the ribcage open on [target]'s torso with \the [tool].</span>"
self_msg = "<span class='notice'> You keep the ribcage open on [target]'s torso with \the [tool].</span>"
if(target_zone == "groin")
msg = "<span class='notice'> [user] keeps the incision open on [target]'s lower abdomen with \the [tool].</span>"
self_msg = "<span class='notice'> You keep the incision open on [target]'s lower abdomen with \the [tool].</span>"
user.visible_message(msg, self_msg)
return 1
/datum/surgery_step/generic/retract_carapace/fail_step(mob/living/user, mob/living/carbon/target, target_zone, obj/item/tool,datum/surgery/surgery)
var/msg = "<span class='warning'> [user]'s hand slips, tearing the edges of incision on [target]'s [target_zone] with \the [tool]!</span>"
var/self_msg = "<span class='warning'> Your hand slips, tearing the edges of incision on [target]'s [target_zone] with \the [tool]!</span>"
if(target_zone == "chest")
msg = "<span class='warning'> [user]'s hand slips, damaging several organs [target]'s torso with \the [tool]!</span>"
self_msg = "<span class='warning'> Your hand slips, damaging several organs [target]'s torso with \the [tool]!</span>"
if(target_zone == "groin")
msg = "<span class='warning'> [user]'s hand slips, damaging several organs [target]'s lower abdomen with \the [tool]</span>"
self_msg = "<span class='warning'> Your hand slips, damaging several organs [target]'s lower abdomen with \the [tool]!</span>"
user.visible_message(msg, self_msg)
return 0