Files
Paradise/code/game/gamemodes/wizard/spell9.dm

38 lines
1013 B
Plaintext

/client/proc/blind(mob/M as mob in oview())
set category = "Spells"
set name = "Blind"
if(usr.stat)
usr << "Not when you're incapicated."
return
if(!istype(usr:wear_suit, /obj/item/clothing/suit/wizrobe))
usr << "I don't feel strong enough without my robe."
return
if(!istype(usr:shoes, /obj/item/clothing/shoes/sandal))
usr << "I don't feel strong enough without my sandals."
return
if(!istype(usr:head, /obj/item/clothing/head/wizard))
usr << "I don't feel strong enough without my hat."
return
usr.verbs -= /client/proc/blind
spawn(300)
usr.verbs += /client/proc/blind
usr.say("STI KALY!")
var/obj/overlay/B = new /obj/overlay( M.loc )
B.icon_state = "blspell"
B.icon = 'wizard.dmi'
B.name = "spell"
B.anchored = 1
B.density = 0
B.layer = 4
M.canmove = 0
spawn(5)
del(B)
M.canmove = 1
M << text("\blue Your eyes cry out in pain!")
M.disabilities |= 1
spawn(300)
M.disabilities &= ~1
M.eye_blind = 10
M.eye_blurry = 20
return