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Paradise/code/game/objects/alien/resin.dm

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// Alien Resin Walls are dense and block line of sight. They should probably be much stronger than they are now. -- TLE
/*/obj/alien/resin/ex_act(severity)
world << "[severity] - [health]"
switch(severity)
if(1.0)
src.health -= 10
if(2.0)
src.health -= 5
if(3.0)
src.health -= 1
if(src.health < 1)
del(src)
return*/
/obj/alien/resin/attackby(obj/item/weapon/W as obj, mob/user as mob)
for(var/mob/M in viewers(src, null))
M.show_message(text("\red <B>[src] is struck with [src]!</B>"), 1)
src.health -= 2
if(src.health <= 0)
del(src)