mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2025-12-29 19:52:12 +00:00
Plant-b-gone a bit more effective (range increased to 3) Added some more nutrients into the vending machine, for now. Added new announcer sounds for remaining command reports/alerts and adjusted existing ones. You can now sometimes hear ghosts groan at you. Removed some goon authentication stuff from the game launch phase. Made harvested nettle icons a bit smaller so you can see other stuff as well. Removed unused files, merged some defines, moved files to places they belong. Updated changelog.html git-svn-id: http://tgstation13.googlecode.com/svn/trunk@98 316c924e-a436-60f5-8080-3fe189b3f50e
111 lines
2.9 KiB
Plaintext
111 lines
2.9 KiB
Plaintext
/*
|
|
|
|
CONTAINS:
|
|
Plant-B-Gone
|
|
Nettle
|
|
Deathnettle
|
|
|
|
*/
|
|
|
|
|
|
// Plant-B-Gone
|
|
/obj/item/weapon/plantbgone/New()
|
|
var/datum/reagents/R = new/datum/reagents(100) // 100 units of solution
|
|
reagents = R
|
|
R.my_atom = src
|
|
R.add_reagent("plantbgone", 100)
|
|
|
|
/obj/item/weapon/plantbgone/attack(mob/living/carbon/human/M as mob, mob/user as mob)
|
|
return
|
|
|
|
/obj/item/weapon/plantbgone/afterattack(atom/A as mob|obj, mob/user as mob)
|
|
|
|
if (istype(A, /obj/item/weapon/storage/backpack ))
|
|
return
|
|
|
|
else if (locate (/obj/table, src.loc))
|
|
return
|
|
|
|
else if (src.reagents.total_volume < 1)
|
|
src.empty = 1
|
|
user << "\blue Add more Plant-B-Gone mixture!"
|
|
return
|
|
|
|
else
|
|
src.empty = 0
|
|
|
|
if (istype(A, /obj/machinery/hydroponics)) // We are targeting hydrotray
|
|
return
|
|
|
|
else if (istype(A, /obj/blob)) // blob damage in blob code
|
|
return
|
|
|
|
else
|
|
var/obj/decal/D = new/obj/decal/(get_turf(src)) // Targeting elsewhere
|
|
D.name = "chemicals"
|
|
D.icon = 'chemical.dmi'
|
|
D.icon_state = "weedpuff"
|
|
D.create_reagents(5)
|
|
src.reagents.trans_to(D, 5) // 5 units of solution used at a time => 20 uses
|
|
playsound(src.loc, 'spray3.ogg', 50, 1, -6)
|
|
|
|
spawn(0)
|
|
for(var/i=0, i<3, i++) // Max range = 3 tiles
|
|
step_towards(D,A) // Moves towards target as normally (not thru walls)
|
|
D.reagents.reaction(get_turf(D))
|
|
for(var/atom/T in get_turf(D))
|
|
D.reagents.reaction(T)
|
|
sleep(4)
|
|
del(D)
|
|
|
|
return
|
|
|
|
/obj/item/weapon/plantbgone/examine()
|
|
set src in usr
|
|
usr << text("\icon[] [] units of Plant-B-Gone left!", src, src.reagents.total_volume)
|
|
..()
|
|
return
|
|
|
|
|
|
// Nettle
|
|
|
|
/obj/item/weapon/grown/nettle/pickup(mob/living/carbon/human/user as mob)
|
|
if(!user.gloves)
|
|
user << "\red The nettle burns your bare hand!"
|
|
user.fireloss += force
|
|
|
|
/obj/item/weapon/grown/nettle/afterattack(atom/A as mob|obj, mob/user as mob)
|
|
if (force > 0)
|
|
force -= rand(1,(force/3)+1) // When you whack someone with it, leaves fall off
|
|
else
|
|
usr << "All the leaves have fallen off the nettle from violent whacking."
|
|
del(src)
|
|
|
|
|
|
// Deathnettle
|
|
|
|
/obj/item/weapon/grown/deathnettle/pickup(mob/living/carbon/human/user as mob)
|
|
if(!user.gloves)
|
|
user.fireloss += force
|
|
if(prob(50))
|
|
user.paralysis += 5
|
|
user << "\red You are stunned by the Deathnettle when you try picking it up!"
|
|
|
|
/obj/item/weapon/grown/deathnettle/attack(mob/living/carbon/M as mob, mob/user as mob)
|
|
if(istype(M, /mob/living/carbon/human))
|
|
M << "\red You are stunned by the powerful acid of the Deathnettle!"
|
|
M.eye_blurry += 4
|
|
if(prob(20))
|
|
M.paralysis += 5
|
|
M.weakened += 2
|
|
M.drop_item()
|
|
..()
|
|
|
|
/obj/item/weapon/grown/deathnettle/afterattack(atom/A as mob|obj, mob/user as mob)
|
|
if (force > 0)
|
|
force -= rand(1,(force/3)+1) // When you whack someone with it, leaves fall off
|
|
|
|
else
|
|
usr << "All the leaves have fallen off the deathnettle from violent whacking."
|
|
del(src)
|