Files
Paradise/code/game/objects/tables_racks.dm
Atso.Sariola@gmail.com 89182ea201 Fixed typos
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@248 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-05 07:06:39 +00:00

218 lines
5.3 KiB
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/obj/table/ex_act(severity)
switch(severity)
if(1.0)
//SN src = null
del(src)
return
if(2.0)
if (prob(50))
//SN src = null
del(src)
return
if(3.0)
if (prob(25))
src.density = 0
else
return
/obj/table/blob_act()
if(prob(75))
new /obj/item/weapon/table_parts( src.loc )
del(src)
/obj/table/hand_p(mob/user as mob)
return src.attack_paw(user)
return
/obj/table/attack_paw(mob/user as mob)
if ((usr.mutations & 8))
usr << text("\blue You destroy the table.")
for(var/mob/O in oviewers())
if ((O.client && !( O.blinded )))
O << text("\red [] destroys the table.", usr)
if(istype(src, /obj/table/reinforced))
new /obj/item/weapon/table_parts/reinforced( src.loc )
else
new /obj/item/weapon/table_parts( src.loc )
src.density = 0
del(src)
if (!( locate(/obj/table, user.loc) ))
step(user, get_dir(user, src))
if (user.loc == src.loc)
user.layer = TURF_LAYER
for(var/mob/M in viewers(user, null))
M.show_message("The monkey hides under the table!", 1)
//Foreach goto(69)
return
/obj/table/attack_alien(mob/user as mob)
if(istype(user, /mob/living/carbon/alien/larva))
if (!( locate(/obj/table, user.loc) ))
step(user, get_dir(user, src))
if (user.loc == src.loc)
user.layer = TURF_LAYER
for(var/mob/M in viewers(user, null))
M.show_message("The alien larva hides under the table!", 1)
return
/obj/table/attack_hand(mob/user as mob)
if ((usr.mutations & 8))
usr << text("\blue You destroy the table.")
for(var/mob/O in oviewers())
if ((O.client && !( O.blinded )))
O << text("\red [] destroys the table.", usr)
if(istype(src, /obj/table/reinforced))
new /obj/item/weapon/table_parts/reinforced( src.loc )
else
new /obj/item/weapon/table_parts( src.loc )
src.density = 0
del(src)
return
/obj/table/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(air_group || (height==0)) return 1
if ((mover.flags & 2 || istype(mover, /obj/meteor)) )
return 1
else
return 0
/obj/table/MouseDrop_T(obj/O as obj, mob/user as mob)
if ((!( istype(O, /obj/item/weapon) ) || user.equipped() != O))
return
user.drop_item()
if (O.loc != src.loc)
step(O, get_dir(O, src))
return
/obj/table/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/grab))
var/obj/item/weapon/grab/G = W
G.affecting.loc = src.loc
G.affecting.weakened = 5
for(var/mob/O in viewers(world.view, src))
if (O.client)
O << text("\red [] puts [] on the table.", G.assailant, G.affecting)
del(W)
return
if (istype(W, /obj/item/weapon/wrench))
user << "\blue Now disassembling table"
playsound(src.loc, 'Ratchet.ogg', 50, 1)
sleep(50)
new /obj/item/weapon/table_parts( src.loc )
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
//SN src = null
del(src)
return
user.drop_item()
if(W && W.loc) W.loc = src.loc
return
/obj/table/reinforced/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/grab))
var/obj/item/weapon/grab/G = W
G.affecting.loc = src.loc
G.affecting.weakened = 5
for(var/mob/O in viewers(world.view, src))
if (O.client)
O << text("\red [] puts [] on the reinforced table.", G.assailant, G.affecting)
del(W)
return
if (istype(W, /obj/item/weapon/weldingtool))
if(src.status == 2)
user << "\blue Now weakening the reinforced table"
playsound(src.loc, 'Welder.ogg', 50, 1)
sleep(50)
user << "\blue Table weakened"
src.status = 1
else
user << "\blue Now strengthening the reinforced table"
playsound(src.loc, 'Welder.ogg', 50, 1)
sleep(50)
user << "\blue Table strengthened"
src.status = 2
return
if (istype(W, /obj/item/weapon/wrench))
if(src.status == 1)
user << "\blue Now disassembling the reinforced table"
playsound(src.loc, 'Ratchet.ogg', 50, 1)
sleep(50)
new /obj/item/weapon/table_parts/reinforced( src.loc )
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
del(src)
return
user.drop_item()
if(W && W.loc) W.loc = src.loc
return
/obj/rack/ex_act(severity)
switch(severity)
if(1.0)
del(src)
return
if(2.0)
if (prob(50))
del(src)
return
if(3.0)
if (prob(25))
src.icon_state = "rackbroken"
src.density = 0
else
return
/obj/rack/blob_act()
if(prob(75))
del(src)
return
else if(prob(50))
src.icon_state = "rackbroken"
src.density = 0
return
/obj/rack/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(air_group || (height==0)) return 1
if (mover.flags & 2)
return 1
else
return 0
/obj/rack/MouseDrop_T(obj/O as obj, mob/user as mob)
if ((!( istype(O, /obj/item/weapon) ) || user.equipped() != O))
return
user.drop_item()
if (O.loc != src.loc)
step(O, get_dir(O, src))
return
/obj/rack/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/wrench))
new /obj/item/weapon/rack_parts( src.loc )
playsound(src.loc, 'Ratchet.ogg', 50, 1)
//SN src = null
del(src)
return
user.drop_item()
if(W && W.loc) W.loc = src.loc
return
/obj/rack/meteorhit(obj/O as obj)
if(prob(75))
del(src)
return
else
src.icon_state = "rackbroken"
src.density = 0
return