Files
Paradise/code/controllers/subsystem/SSredis.dm
Contrabang 3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00

138 lines
4.6 KiB
Plaintext

SUBSYSTEM_DEF(redis)
name = "Redis"
init_order = INIT_ORDER_REDIS
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY // ALL THE THINGS
wait = 1
flags = SS_TICKER // Every tick
/// Are we connected
var/connected = FALSE
/// Amount of subscribed channels on the redis server
var/list/subbed_channels = list()
/// Message queue (If messages are sent before the SS has init'd)
var/list/datum/redis_message/queue = list()
offline_implications = "The server will no longer be able to send or receive redis messages. Shuttle call recommended (Potential server crash inbound)."
cpu_display = SS_CPUDISPLAY_LOW
// SS meta procs
/datum/controller/subsystem/redis/get_stat_details()
return "S:[length(subbed_channels)] | Q:[length(queue)] | C:[connected ? "Y" : "N"]"
/datum/controller/subsystem/redis/Initialize()
// Connect to cappuccino
connect()
if(connected)
// Loop efficiency doesnt matter here. It runs once and likely wont have any events in
for(var/datum/redis_message/RM in queue)
publish(RM.channel, RM.message)
// Setup all callbacks
for(var/cb in subtypesof(/datum/redis_callback))
var/datum/redis_callback/RCB = new cb()
if(isnull(RCB.channel))
stack_trace("[RCB.type] has no channel set!")
continue
if(RCB.channel in subbed_channels)
stack_trace("Attempted to subscribe to the channel '[RCB.channel]' from [RCB.type] twice!")
rustg_redis_subscribe(RCB.channel)
subbed_channels[RCB.channel] = RCB
// Send our presence to required channels
var/list/presence_data = list()
presence_data["author"] = "system"
presence_data["source"] = GLOB.configuration.system.instance_id
presence_data["message"] = "Connected at `[SQLtime()]` during round [GLOB.round_id]"
var/presence_text = json_encode(presence_data)
for(var/channel in list("byond.asay", "byond.msay")) // Channels to announce to
publish(channel, presence_text)
// Report detailed presence info to system
var/list/presence_data_2 = list()
presence_data_2["source"] = GLOB.configuration.system.instance_id
presence_data_2["round_id"] = GLOB.round_id
presence_data_2["event"] = "server_restart"
publish("byond.system", json_encode(presence_data_2))
var/amount_registered = length(subbed_channels)
log_startup_progress("Registered [amount_registered] callback[amount_registered == 1 ? "" : "s"].")
/datum/controller/subsystem/redis/fire()
check_messages()
// Redis integration stuff
/datum/controller/subsystem/redis/proc/connect()
if(GLOB.configuration.redis.enabled)
#ifndef UNIT_TESTS // CI uses linux so dont flag up a fail there
if(world.system_type == UNIX)
stack_trace("SSredis has known to be very buggy when running on Linux with random dropouts ocurring due to interrupted syscalls. You have been warned!")
#endif
var/conn_failed = rustg_redis_connect(GLOB.configuration.redis.connstring)
if(conn_failed)
log_startup_progress("Failed to connect to redis. Please inform the server host.")
SEND_TEXT(world.log, "Redis connection failure: [conn_failed]")
return
connected = TRUE
/datum/controller/subsystem/redis/proc/disconnect()
rustg_redis_disconnect()
connected = FALSE
/datum/controller/subsystem/redis/proc/check_messages()
var/raw_data = rustg_redis_get_messages()
var/list/usable_data
try // Did you know byond had try catch?
usable_data = json_decode(raw_data)
catch
message_admins("Failed to deserialise a redis message | Please inform the server host.")
log_debug("Redis raw data: [raw_data]")
return
for(var/channel in usable_data)
if(channel == RUSTG_REDIS_ERROR_CHANNEL)
var/redis_error_data = usable_data[channel]
var/error_str
if(islist(redis_error_data))
error_str = json_encode(redis_error_data)
else
error_str = redis_error_data
message_admins("Redis error: [error_str] | Please inform the server host.") // uh oh
log_game("Redis error: [error_str]")
continue
// Check its an actual channel
if(!(channel in subbed_channels))
stack_trace("Received a message on the channel '[channel]' when we arent subscribed to it. What the heck?")
continue
var/datum/redis_callback/RCB = subbed_channels[channel]
for(var/message in usable_data[channel])
RCB.on_message(message)
/datum/controller/subsystem/redis/proc/publish(channel, message)
// If we arent alive, queue
if(!connected)
var/datum/redis_message/RM = new()
RM.channel = channel
RM.message = message
queue += RM
return
// If we are alive, publish straight away
rustg_redis_publish(channel, message)
// Misc protection stuff
/datum/controller/subsystem/redis/CanProcCall(procname)
return FALSE
/datum/controller/subsystem/redis/vv_edit_var(var_name, var_value)
return FALSE // dont even try