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cyberpresidentvanellope/Paradise
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06ef565d4dec239fbe58e3599d6cfddd401c90a8
Paradise/code/game/objects/items/weapons/grenades
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giacomand@gmail.com 6616314ca6 -Cleaned up Simple Animals by having a hostile class which will handle standard attacking, then the childs of that class can override the procs to do something different, if needed.
-Cameras won't shock you anymore, when cutting the power wire.
-Cultists cannot be gibbed by placing more runes that is allowed, instead it says no and to clear any unused runes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4926 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-21 01:31:41 +00:00
..
chem_grenade.dm
-Added maintenance cameras. These are cameras which are located in maintenance, not only that but they have a 66% chance of not spawning. Leading to random blind spots in maintenance.
2012-09-07 09:33:10 +00:00
emgrenade.dm
-Increased the range of the EMP grenade to 10/20.
2012-08-30 13:52:26 +00:00
flashbang.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
grenade.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
smokebomb.dm
Fixes an issue with smoke bombs calling the smoke effect set_up improperly
2012-09-02 18:27:45 +00:00
spawnergrenade.dm
-Cleaned up Simple Animals by having a hostile class which will handle standard attacking, then the childs of that class can override the procs to do something different, if needed.
2012-10-21 01:31:41 +00:00
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