mirror of
https://github.com/ParadiseSS13/Paradise.git
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129 lines
3.0 KiB
Plaintext
129 lines
3.0 KiB
Plaintext
/mob/dead/observer/create_mob_hud()
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if(client && !hud_used)
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hud_used = new /datum/hud/ghost(src)
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/obj/screen/ghost
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icon = 'icons/mob/screen_ghost.dmi'
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/obj/screen/ghost/MouseEntered()
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flick(icon_state + "_anim", src)
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/obj/screen/ghost/jumptomob
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name = "Jump to mob"
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icon_state = "jumptomob"
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/obj/screen/ghost/jumptomob/Click()
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var/mob/dead/observer/G = usr
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G.jumptomob()
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/obj/screen/ghost/orbit
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name = "Orbit"
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icon_state = "orbit"
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/obj/screen/ghost/orbit/Click()
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var/mob/dead/observer/G = usr
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G.follow()
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/obj/screen/ghost/reenter_corpse
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name = "Re-enter corpse"
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icon_state = "reenter_corpse"
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/obj/screen/ghost/reenter_corpse/Click()
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var/mob/dead/observer/G = usr
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G.reenter_corpse()
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/obj/screen/ghost/teleport
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name = "Teleport"
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icon_state = "teleport"
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/obj/screen/ghost/teleport/Click()
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var/mob/dead/observer/G = usr
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G.dead_tele()
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/obj/screen/ghost/respawn_list
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name = "Ghost spawns"
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icon = 'icons/mob/screen_midnight.dmi'
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icon_state = "template"
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/obj/screen/ghost/respawn_list/Initialize(mapload)
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. = ..()
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update_hidden_state()
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/obj/screen/ghost/respawn_list/Click()
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var/client/C = hud.mymob.client
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hud.inventory_shown = !hud.inventory_shown
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if(hud.inventory_shown)
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C.screen += hud.toggleable_inventory
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else
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C.screen -= hud.toggleable_inventory
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update_hidden_state()
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/obj/screen/ghost/respawn_list/proc/update_hidden_state()
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var/matrix/M = matrix(transform)
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M.Turn(-90)
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overlays.Cut()
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var/image/img = image('icons/mob/actions/actions.dmi', src, (hud && hud.inventory_shown) ? "hide" : "show")
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img.transform = M
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overlays += img
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/obj/screen/ghost/respawn_mob
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name = "Mob spawners"
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icon_state = "mob_spawner"
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/obj/screen/ghost/respawn_mob/Click()
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var/mob/dead/observer/G = usr
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G.open_spawners_menu()
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/obj/screen/ghost/respawn_pai
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name = "Configure pAI"
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icon_state = "pai"
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/obj/screen/ghost/respawn_pai/Click()
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var/mob/dead/observer/G = usr
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GLOB.paiController.recruitWindow(G)
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/datum/hud/ghost
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inventory_shown = FALSE
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/datum/hud/ghost/New(mob/owner)
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..()
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var/obj/screen/using
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using = new /obj/screen/ghost/jumptomob()
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using.screen_loc = ui_ghost_jumptomob
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static_inventory += using
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using = new /obj/screen/ghost/orbit()
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using.screen_loc = ui_ghost_orbit
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static_inventory += using
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using = new /obj/screen/ghost/reenter_corpse()
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using.screen_loc = ui_ghost_reenter_corpse
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static_inventory += using
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using = new /obj/screen/ghost/teleport()
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using.screen_loc = ui_ghost_teleport
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static_inventory += using
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static_inventory += using
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using = new /obj/screen/ghost/respawn_list()
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using.screen_loc = ui_ghost_respawn_list
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static_inventory += using
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using = new /obj/screen/ghost/respawn_mob()
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using.screen_loc = ui_ghost_respawn_mob
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toggleable_inventory += using
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using = new /obj/screen/ghost/respawn_pai()
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using.screen_loc = ui_ghost_respawn_pai
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toggleable_inventory += using
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for(var/obj/screen/S in (static_inventory + toggleable_inventory))
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S.hud = src
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/datum/hud/ghost/show_hud()
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mymob.client.screen = list()
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mymob.client.screen += static_inventory
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..()
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