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0748a0424e544cda78da21a879cae5000c19a4e8
Paradise/code/game/objects/items/weapons/grenades
History
SkyMarshal 2fece529af Fixed a compile warning, reverted my grenade changes as requested by mangled, readded unsecuring-of-the-AI-with-a-wrench and the associated traitor objective checks, tweaked my previous commit re:adminhelps.
2012-11-13 22:46:43 -07:00
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chem_grenade.dm
Fixed a compile warning, reverted my grenade changes as requested by mangled, readded unsecuring-of-the-AI-with-a-wrench and the associated traitor objective checks, tweaked my previous commit re:adminhelps.
2012-11-13 22:46:43 -07:00
emgrenade.dm
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flashbang.dm
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grenade.dm
added new assembled timer-igniter assembly and added that to default chem-grenades
2012-11-01 17:49:21 +04:00
smokebomb.dm
Fixes an issue with smoke bombs calling the smoke effect set_up improperly
2012-09-02 18:27:45 +00:00
spawnergrenade.dm
-Cleaned up Simple Animals by having a hostile class which will handle standard attacking, then the childs of that class can override the procs to do something different, if needed.
2012-10-21 01:31:41 +00:00
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