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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-26 18:21:56 +00:00
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08160b5111be689804140bda159e56b2dee2f56e
Paradise/code/game/objects
History
Chinsky 08160b5111 Added alternative security uniforms to wardrobes.
Security armor vest now has different sprite.
2013-01-12 22:48:18 +04:00
..
closets
Cleaned up walllocker code.
2012-10-31 02:00:39 +04:00
effects
fixed up a bunch of miscellaneous derps that broke compiling (several unticked files, as well as one mistakenly removed file)
2013-01-08 23:03:48 +10:00
items
Security belt now can hold taser, stunbaton and tape roll.
2013-01-11 04:43:15 +04:00
storage
Ported coats pockets
2013-01-04 05:31:14 +04:00
structures
Added alternative security uniforms to wardrobes.
2013-01-12 22:48:18 +04:00
empulse.dm
…
explosion_recursive.dm
Removed a stupid dumb wrong bad define from explosion_recursive.dm. It was a typo define for rwalls, but the proper define was right below it.
2012-10-14 03:24:05 +00:00
explosion.dm
Update code/game/objects/explosion.dm
2012-12-22 14:58:01 -08:00
hud.dm
obj/hud is now datum/hud. There was no need for it to be an object.
2012-09-28 23:02:11 +00:00
items.dm
Added implant removal surgery.
2013-01-06 11:25:53 +04:00
objs.dm
Merge branch 'incremental_tg' r5067 into bs12_with_tgport
2012-12-28 14:13:11 +10:00
sign_decals.dm
antiqua fixes: tvalve, barsigns, doctor's wardrobe, high volume pump, engine areas, moving parts sign, various other areas
2012-12-01 17:49:34 +10:00
structures.dm
…
weapons.dm
…
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