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084e2ae561be084a5f135a7df4bb61585c14da3d
Paradise/code/game/objects/items/weapons/implants
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Erthilo 4bda83ec51 Implant removal surgery. Scalpel > Hemostat > Restractor > Hemostat (Multiple times may be needed). For now syndicate implants simply disintegrate. Other implants can be put back into an implanter.
Also allows rag to hold 5 reagents, smother people with it, and also stops it causing attack messages.
2012-05-21 15:13:15 +01:00
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implant.dm
Implant removal surgery. Scalpel > Hemostat > Restractor > Hemostat (Multiple times may be needed). For now syndicate implants simply disintegrate. Other implants can be put back into an implanter.
2012-05-21 15:13:15 +01:00
implantcase.dm
Fixed book titles not showing up properly in some instances, Death alarm is now labeled as such, robot lighter works right.
2012-01-20 16:40:55 -07:00
implantchair.dm
•Bugfix for implantchairs, occupants can no longer spam-eject themselves.
2011-10-14 15:12:59 +00:00
implanter.dm
Properly adds attack logging to a separate attack log. Also adds logging for flashbangs. Config change too!
2012-04-19 20:18:24 +01:00
implantfreedom.dm
Made transformations between mobs with organs work better. Destroying a limb removes implants. Implants now go where you select. Fixed some runtimes and retardedness.
2012-04-05 21:55:41 -07:00
implantpad.dm
Moved the space suits into the clothing module section, will do more later.
2011-08-28 07:05:06 +00:00
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