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cyberpresidentvanellope/Paradise
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0a4d79e54fdbd30271f4a24a73aded73077a4c19
Paradise/code/game/objects/items
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Ispil 814a670572 Fix to issue #1887.
2012-11-12 12:29:55 -07:00
..
devices
Fix to issue #1887.
2012-11-12 12:29:55 -07:00
robot
Can attach limbs now. No preparations needed yet.
2012-11-07 20:01:55 +04:00
stacks
merge fixes
2012-10-22 20:25:27 +10:00
weapons
Balancing for genetics side-effects:
2012-11-11 18:51:02 +01:00
apc_frame.dm
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport (r4618)
2012-09-04 22:19:03 +10:00
blueprints.dm
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport (r4618)
2012-09-04 22:19:03 +10:00
bodybag.dm
More file structure stuff!
2012-08-26 03:32:58 +00:00
candle.dm
More file structure stuff!
2012-08-26 03:32:58 +00:00
crayons.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
item.dm
Added attack logging, some moderator groundwork, fixed alien species and save files.
2012-09-23 21:49:25 +01:00
latexballoon.dm
More file structure stuff!
2012-08-26 03:32:58 +00:00
shooting_range.dm
Proted instabeams for energy projectiles.
2012-11-06 20:35:48 +04:00
tk_grab.dm
I started with the desire to fix issue 634. It sounded like a simple issue, right? Well one complete rewrite of how equipping and stripping works later, this commit fixes issue 645
2012-08-15 23:15:55 +00:00
trash.dm
Merge remote-tracking branch 'remotes/git-svn' r4881 into bs12_with_tgport
2012-10-15 23:17:18 +10:00
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