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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-19 10:06:56 +01:00
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0c8f8317b3a67a25723f40acafd21428d02eb486
Paradise/code/modules/projectiles/guns/energy
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ZomgPonies 12b8ae8d76 Magic Overhaul
2013-12-14 05:54:03 -05:00
..
laser.dm
Projectile code overhaul
2013-10-30 10:32:21 -04:00
nuclear.dm
Too remove potential excessive garbage collection per tick. We will be reusing lists for overlays instead of deleting and creating them.
2013-01-04 15:11:06 +00:00
pulse.dm
Projectile code overhaul
2013-10-30 10:32:21 -04:00
special.dm
Magic Overhaul
2013-12-14 05:54:03 -05:00
stun.dm
borgs losing power after stunning fix
2013-09-13 13:30:49 -04:00
temperature.dm
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
2012-10-25 19:15:51 +00:00
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