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cyberpresidentvanellope/Paradise
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0cb361f737c2b2224a0e40fa7ae33a7cc157bf1a
Paradise/code/game/objects
History
Erthilo 0cb361f737 Removed undeeded "ATTACK:"
2013-08-28 03:37:11 +01:00
..
closets
Cleaned up walllocker code.
2012-10-31 02:00:39 +04:00
effects
Revert #3316 from BEF due to compile errors and (assumed) missing files.
2013-07-20 18:38:00 +01:00
items
Removed undeeded "ATTACK:"
2013-08-28 03:37:11 +01:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Deconstruction fix.
2013-08-23 15:31:37 +03:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Adds explosive implant admin messages, and jump button for explosions.
2013-08-12 12:34:13 +01:00
items.dm
Removed undeeded "ATTACK:"
2013-08-28 03:37:11 +01:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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