Files
Paradise/code/modules/mob
Nathan Winters 638d89711d Cryocell Fixes (#19800)
* Readability & styling

* Fix cryocells not respecting mob's max health/not ignoring robotic limbs

* Only process occupant if we have power

* Fix cryocell injection cooldown being tracked improperly

* Don't kick them while they're down

* Minor cleanup

* Fix for a hacky fix

* Fix Cryoxadone sometimes using outdated cryocell temperature

* This didn't do anything

* Bitflag ops: readability+styling
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