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* Changes 'isAntag()' to check 'living' rather than 'carbon' * Purified construct changes Changes: Only chaplains and other holy people can convert soulstones to purified soulstones, Holy constructs are now tinted slightly blue, to make them stand out more from cult constructs, Holy Artificers now spawn purified soulstones. * Reverted blue tint
154 lines
4.9 KiB
Plaintext
154 lines
4.9 KiB
Plaintext
//////////////////////////////Construct Spells/////////////////////////
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/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser
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charge_max = 1800
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action_icon_state = "artificer"
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action_background_icon_state = "bg_cult"
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/obj/effect/proc_holder/spell/aoe_turf/conjure/floor
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name = "Summon Cult Floor"
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desc = "This spell constructs a cult floor"
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action_icon_state = "floorconstruct"
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action_background_icon_state = "bg_cult"
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school = "conjuration"
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charge_max = 20
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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range = 0
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summon_type = list(/turf/simulated/floor/engine/cult)
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centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
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/obj/effect/proc_holder/spell/aoe_turf/conjure/wall
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name = "Summon Cult Wall"
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desc = "This spell constructs a cult wall"
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action_icon_state = "cultforcewall"
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action_background_icon_state = "bg_cult"
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school = "conjuration"
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charge_max = 100
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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range = 0
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summon_type = list(/turf/simulated/wall/cult/artificer) //we don't want artificer-based runed metal farms
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centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
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/obj/effect/proc_holder/spell/aoe_turf/conjure/wall/reinforced
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name = "Greater Construction"
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desc = "This spell constructs a reinforced metal wall"
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school = "conjuration"
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charge_max = 300
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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range = 0
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centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
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delay = 50
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summon_type = list(/turf/simulated/wall/r_wall)
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/obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone
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name = "Summon Soulstone"
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desc = "This spell reaches into Nar'Sie's realm, summoning one of the legendary fragments across time and space"
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action_icon_state = "summonsoulstone"
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action_background_icon_state = "bg_cult"
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school = "conjuration"
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charge_max = 3000
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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range = 0
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summon_type = list(/obj/item/soulstone)
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/obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone/holy
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action_icon_state = "summonsoulstone_holy"
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summon_type = list(/obj/item/soulstone/anybody/purified)
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/obj/effect/proc_holder/spell/aoe_turf/conjure/pylon
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name = "Cult Pylon"
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desc = "This spell conjures a fragile crystal from Nar'Sie's realm. Makes for a convenient light source."
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action_icon_state = "pylon"
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action_background_icon_state = "bg_cult"
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school = "conjuration"
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charge_max = 200
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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range = 0
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summon_type = list(/obj/structure/cult/functional/pylon)
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/obj/effect/proc_holder/spell/aoe_turf/conjure/lesserforcewall
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name = "Shield"
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desc = "This spell creates a temporary forcefield to shield yourself and allies from incoming fire"
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action_icon_state = "cultforcewall"
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action_background_icon_state = "bg_cult"
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school = "transmutation"
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charge_max = 300
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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range = 0
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summon_type = list(/obj/effect/forcefield/cult)
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summon_lifespan = 200
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/obj/effect/forcefield/cult
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desc = "That eerie looking obstacle seems to have been pulled from another dimension through sheer force"
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name = "eldritch wall"
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icon = 'icons/effects/cult_effects.dmi'
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icon_state = "m_shield_cult"
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light_color = LIGHT_COLOR_PURE_RED
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/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift
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name = "Phase Shift"
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desc = "This spell allows you to pass through walls"
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action_icon_state = "phaseshift"
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action_background_icon_state = "bg_cult"
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charge_max = 200
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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jaunt_in_time = 12
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jaunt_in_type = /obj/effect/temp_visual/dir_setting/wraith
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jaunt_out_type = /obj/effect/temp_visual/dir_setting/wraith/out
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/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/do_jaunt(mob/living/target)
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target.set_light(0)
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..()
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target.set_light(2, 3, l_color = SSticker.cultdat ? SSticker.cultdat.construct_glow : LIGHT_COLOR_BLOOD_MAGIC)
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/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/jaunt_steam(mobloc)
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return
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/obj/effect/proc_holder/spell/targeted/projectile/magic_missile/lesser
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name = "Lesser Magic Missile"
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desc = "This spell fires several, slow moving, magic projectiles at nearby targets."
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action_background_icon_state = "bg_cult"
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school = "evocation"
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charge_max = 400
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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proj_lifespan = 10
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max_targets = 6
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/obj/effect/proc_holder/spell/targeted/smoke/disable
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name = "Paralysing Smoke"
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desc = "This spell spawns a cloud of paralysing smoke."
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action_icon_state = "parasmoke"
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action_background_icon_state = "bg_cult"
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school = "conjuration"
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charge_max = 200
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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range = -1
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include_user = 1
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cooldown_min = 20 //25 deciseconds reduction per rank
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smoke_spread = 3
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smoke_amt = 10
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