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Paradise/code/datums/spells/construct_spells.dm
SabreML c5d66be971 Purified/Holy construct tweaks (#14845)
* Changes 'isAntag()' to check 'living' rather than 'carbon'

* Purified construct changes

Changes:

Only chaplains and other holy people can convert soulstones to purified soulstones,
Holy constructs are now tinted slightly blue, to make them stand out more from cult constructs,
Holy Artificers now spawn purified soulstones.

* Reverted blue tint
2020-12-09 11:21:20 -05:00

154 lines
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//////////////////////////////Construct Spells/////////////////////////
/obj/effect/proc_holder/spell/aoe_turf/conjure/construct/lesser
charge_max = 1800
action_icon_state = "artificer"
action_background_icon_state = "bg_cult"
/obj/effect/proc_holder/spell/aoe_turf/conjure/floor
name = "Summon Cult Floor"
desc = "This spell constructs a cult floor"
action_icon_state = "floorconstruct"
action_background_icon_state = "bg_cult"
school = "conjuration"
charge_max = 20
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
range = 0
summon_type = list(/turf/simulated/floor/engine/cult)
centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
/obj/effect/proc_holder/spell/aoe_turf/conjure/wall
name = "Summon Cult Wall"
desc = "This spell constructs a cult wall"
action_icon_state = "cultforcewall"
action_background_icon_state = "bg_cult"
school = "conjuration"
charge_max = 100
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
range = 0
summon_type = list(/turf/simulated/wall/cult/artificer) //we don't want artificer-based runed metal farms
centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
/obj/effect/proc_holder/spell/aoe_turf/conjure/wall/reinforced
name = "Greater Construction"
desc = "This spell constructs a reinforced metal wall"
school = "conjuration"
charge_max = 300
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
range = 0
centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
delay = 50
summon_type = list(/turf/simulated/wall/r_wall)
/obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone
name = "Summon Soulstone"
desc = "This spell reaches into Nar'Sie's realm, summoning one of the legendary fragments across time and space"
action_icon_state = "summonsoulstone"
action_background_icon_state = "bg_cult"
school = "conjuration"
charge_max = 3000
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
range = 0
summon_type = list(/obj/item/soulstone)
/obj/effect/proc_holder/spell/aoe_turf/conjure/soulstone/holy
action_icon_state = "summonsoulstone_holy"
summon_type = list(/obj/item/soulstone/anybody/purified)
/obj/effect/proc_holder/spell/aoe_turf/conjure/pylon
name = "Cult Pylon"
desc = "This spell conjures a fragile crystal from Nar'Sie's realm. Makes for a convenient light source."
action_icon_state = "pylon"
action_background_icon_state = "bg_cult"
school = "conjuration"
charge_max = 200
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
range = 0
summon_type = list(/obj/structure/cult/functional/pylon)
/obj/effect/proc_holder/spell/aoe_turf/conjure/lesserforcewall
name = "Shield"
desc = "This spell creates a temporary forcefield to shield yourself and allies from incoming fire"
action_icon_state = "cultforcewall"
action_background_icon_state = "bg_cult"
school = "transmutation"
charge_max = 300
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
range = 0
summon_type = list(/obj/effect/forcefield/cult)
summon_lifespan = 200
/obj/effect/forcefield/cult
desc = "That eerie looking obstacle seems to have been pulled from another dimension through sheer force"
name = "eldritch wall"
icon = 'icons/effects/cult_effects.dmi'
icon_state = "m_shield_cult"
light_color = LIGHT_COLOR_PURE_RED
/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift
name = "Phase Shift"
desc = "This spell allows you to pass through walls"
action_icon_state = "phaseshift"
action_background_icon_state = "bg_cult"
charge_max = 200
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
jaunt_in_time = 12
jaunt_in_type = /obj/effect/temp_visual/dir_setting/wraith
jaunt_out_type = /obj/effect/temp_visual/dir_setting/wraith/out
/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/do_jaunt(mob/living/target)
target.set_light(0)
..()
target.set_light(2, 3, l_color = SSticker.cultdat ? SSticker.cultdat.construct_glow : LIGHT_COLOR_BLOOD_MAGIC)
/obj/effect/proc_holder/spell/targeted/ethereal_jaunt/shift/jaunt_steam(mobloc)
return
/obj/effect/proc_holder/spell/targeted/projectile/magic_missile/lesser
name = "Lesser Magic Missile"
desc = "This spell fires several, slow moving, magic projectiles at nearby targets."
action_background_icon_state = "bg_cult"
school = "evocation"
charge_max = 400
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
proj_lifespan = 10
max_targets = 6
/obj/effect/proc_holder/spell/targeted/smoke/disable
name = "Paralysing Smoke"
desc = "This spell spawns a cloud of paralysing smoke."
action_icon_state = "parasmoke"
action_background_icon_state = "bg_cult"
school = "conjuration"
charge_max = 200
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
range = -1
include_user = 1
cooldown_min = 20 //25 deciseconds reduction per rank
smoke_spread = 3
smoke_amt = 10