Files
Paradise/code/game/objects/items/devices
Kyep 46144e3c07 Syndie Space Base (#15104)
* v1

* v2, floors

* more tweaks

* areas, powernet

* cleanup

* changed filename, added east wing, 6 slots

* syndi autolathe

* update ruins refs & config, delete comms agent

* IDs look properly syndie, names are randomized

* glass

* convert map file to TG map format

* del old file

* air alarms

* del navconsole, fix area tile

* AA request

* refactor

* AA requests II

* dorms symmetry

* deletes explosive plastitanium walls & self destruct device (from lavabase)

* add light to medical operating table

* atmos refill connectors

* add air canister and move meter in distro, add 2 portable air pumps

* improved vents

* tweaks pipes

* removes duplicate air alarm

* (PR req) replace areas/lathe/spawners with PR versions

* wrench, tele area icon, headset name

* player panel fix, replace /anyone ID with /researcher ID, ID.untrackable refactor

* fixes teleporter runtime

* "Syndicate Researcher" consistency

* cryo room

* delete syndiwrath

* default job on ID card for telecomms purposes

* add vents and airlocks

* air alarms toggle firelocks

* artvend

* trashbags

* revert alarm.dm

* delete rogue light

* update syndi lathe name, remove newscaster frame

* changes made necessary by atmos/redcross PRs

* fixes merge conflict

* update to fix conflicts with PR 15384 as well

* syndi teleporter now requires SYNDI_LEADER access, no more runtimes

* avoids making offstation cryopods always face right

* add scrubber net

* dmm2tgm

Co-authored-by: Kyep <Kyep@users.noreply.github.com>
2021-03-30 18:54:19 +01:00
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