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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-26 02:02:39 +00:00
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1095bd197835d756ea74ed96a8ed511db37832eb
Paradise/code/game/objects
History
comma 1095bd1978 Merge branch 'bleeding-edge-freeze' into viro
2013-07-09 12:49:23 +04:00
..
closets
…
effects
Merge branch 'bleeding-edge-freeze' into viro
2013-07-09 12:49:23 +04:00
items
Merge branch 'bleeding-edge-freeze' into viro
2013-07-09 12:49:23 +04:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Whoa, 2 barsign.dm's? WTF?
2013-07-08 23:25:13 +04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
- Recursive explosions are not available in a config option. I want to do some live testing. Once live testing is done, if they prove to be better, they can go live. Once that happens, the config option can be removed.
2013-01-15 08:19:35 +00:00
explosion.dm
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
items.dm
Should make unusable limbs treated as such.
2013-06-09 16:51:07 +04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
2013-01-11 22:12:31 +10:00
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