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* dmi time * .dmi stuff done, maybe * Created cannibalism.dm and moved KFV's obj stuff. * Update cannibalism.dm * Wild Wings and Bug Bar * A few more. * Meow Mein * Lead and Plasma-Bone Broth * Multiple possible sprites. * Last food item. Next recipes and the Bone Rod. * Adding bone rod sprites and sprites for bone rod variants of food with metal rods in them * Fix complaining of the compiler. * Bone Rods * Almost everything done. * Bone Rods ticked. * dme updated on compile. * Forgor the BBQ variant of Moffolo Wings needed a unique path. * Probably make Plasma-Bone Broth flammable like plasma sheets. * Should light now, will test later. * Some recipes, and processor. * Processor was complaining, also changed a parameter to be readable. * More bone rod. * The rest of them. * No more errors on compile. * Recipes tested and things fixed. * Lead works. * Kidneys dead? Toxin. * Soy Sauce in the Meow Mein. * Working sprite RNG. * Make Linters happy * Apply suggestions from CRUNCH's code review to fix Plasma-Bone Broth's flame. Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com> Signed-off-by: Wenlock_The_British_Hobo <168675688+WenlockTheBritishHobo@users.noreply.github.com> * Make linters happy * Updated bone rod description to be less vague. Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Signed-off-by: Wenlock_The_British_Hobo <168675688+WenlockTheBritishHobo@users.noreply.github.com> * More descriptive recipe names in code * Replace Meow Mein sprites with Feline Mignon I'll see about using the Meow Mein sprite for chef craftable Chow Mein, as the issue is with Meow Mein not the sprite. * Change code from Meow Mein to Feline Mignon * Don't need the blank recipe list in this PR. * Update code/game/objects/items/stacks/bone_rods.dm Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> * Update code/game/objects/items/stacks/bone_rods.dm Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --------- Signed-off-by: Wenlock_The_British_Hobo <168675688+WenlockTheBritishHobo@users.noreply.github.com> Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com> Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
28 lines
717 B
Plaintext
28 lines
717 B
Plaintext
/obj/item/stack/bone_rods
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name = "bone rod"
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desc = "Some bone rods. Can be used for cooking."
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singular_name = "bone rod"
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icon = 'icons/obj/stacks/minerals.dmi'
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icon_state = "bone_rods-5"
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inhand_icon_state = "bone_rods"
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force = 9.0
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throwforce = 10.0
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throw_speed = 3
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attack_verb = list("hit", "bludgeoned", "whacked")
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hitsound = 'sound/weapons/grenadelaunch.ogg'
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usesound = 'sound/items/deconstruct.ogg'
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merge_type = /obj/item/stack/bone_rods
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/obj/item/stack/bone_rods/update_icon_state()
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var/amount = get_amount()
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icon_state = "bone_rods-[clamp(amount, 1, 5)]"
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/obj/item/stack/bone_rods/ten
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amount = 10
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/obj/item/stack/bone_rods/twentyfive
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amount = 25
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/obj/item/stack/bone_rods/fifty
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amount = 50
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