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* spanish? * aaaagain * keep maptext * Update robot_items.dm * Update span_defines.dm * compiles * Update silicon_mob.dm * compile
36 lines
1.4 KiB
Plaintext
36 lines
1.4 KiB
Plaintext
/* this is a playing card deck based off of the Rider-Waite Tarot Deck.
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*/
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/obj/item/deck/tarot
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name = "deck of tarot cards"
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desc = "For all your occult needs!"
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icon_state = "deck_tarot"
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/obj/item/deck/tarot/build_deck()
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for(var/tarotname in list("Fool","Magician","High Priestess","Empress","Emperor","Hierophant","Lovers","Chariot","Strength","Hermit","Wheel of Fortune","Justice","Hanged Man","Death","Temperance","Devil","Tower","Star","Moon","Sun","Judgement","World"))
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cards += new /datum/playingcard("[tarotname]", "tarot_major", "card_back_tarot")
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for(var/suit in list("wands","pentacles","cups","swords"))
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for(var/number in list("ace","two","three","four","five","six","seven","eight","nine","ten","page","knight","queen","king"))
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cards += new /datum/playingcard("[number] of [suit]", "tarot_[suit]", "card_back_tarot")
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/obj/item/deck/tarot/deckshuffle()
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var/mob/living/user = usr
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if(shuffle_cooldown < world.time - 1 SECONDS)
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var/list/newcards = list()
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while(length(cards))
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var/datum/playingcard/P = pick(cards)
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P.name = replacetext(P.name," reversed","")
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if(prob(50))
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P.name += " reversed"
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newcards += P
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cards -= P
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cards = newcards
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playsound(user, 'sound/items/cardshuffle.ogg', 50, TRUE)
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user.visible_message(
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SPAN_NOTICE("[user] shuffles [src]."),
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SPAN_NOTICE("You shuffle [src]."),
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SPAN_NOTICE("You hear cards being shuffled.")
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)
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shuffle_cooldown = world.time
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