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* hi * bye * hi again * Sirryan2002 suggestion Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> * adds unit test idk what Im doing really here, so I hope this code works 😔 👍 * correction 1 * correction 2 kill me * correction 3 im dead * correction 4 big pepega moment * correction 5 * correction 6 yep * FINALE :D :D :D * AffectedArc07 suggested change Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com> Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
23 lines
598 B
Plaintext
23 lines
598 B
Plaintext
//include unit test files in this module in this ifdef
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//Keep this sorted alphabetically
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#ifdef UNIT_TESTS
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#include "component_tests.dm"
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#include "config_sanity.dm"
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#include "crafting_lists.dm"
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#include "emotes.dm"
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#include "log_format.dm"
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#include "map_templates.dm"
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#include "purchase_reference_test.dm"
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#include "reagent_id_typos.dm"
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#include "rustg_version.dm"
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#include "spawn_humans.dm"
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#include "spell_targeting_test.dm"
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#include "sql.dm"
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#include "subsystem_init.dm"
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#include "subsystem_metric_sanity.dm"
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#include "timer_sanity.dm"
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#include "unit_test.dm"
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#include "aicard_icons.dm"
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#endif
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