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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-06 15:42:28 +00:00
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136800a0710f2d9b81ebe13420a898290b3b3a69
Paradise/code/modules/power/singularity
History
elly1989@rocketmail.com ec0376097a Replaced src=%holder_ref% with _src_=holder
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5203 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 19:24:03 +00:00
..
particle_accelerator
Replaced src=%holder_ref% with _src_=holder
2012-11-26 19:24:03 +00:00
collector.dm
Removed a spawn() from rad_collector/New()
2012-09-07 09:48:57 +00:00
containment_field.dm
New lighting, it's essentially just the old DAL system with a queue.
2012-08-25 16:06:57 +00:00
emitter.dm
Replaced src=%holder_ref% with _src_=holder
2012-11-26 19:24:03 +00:00
field_generator.dm
Replaced all 'file.extension' references with 'relativepath/file.extension' using a script by thvortex of ss13-daedalus.
2012-08-18 16:33:40 +00:00
generator.dm
Preparations for reducing the number of processing machines at round-start. There are currently 8000 or so at round start, this was already pruned to 2800ish by doohl's stuff.
2012-09-02 20:32:01 +00:00
investigate.dm
Added a new logging system that can be used for various things in the game (such as the singularity engine, AI interactions, anything-else that may be suggested to me :P).
2012-05-27 01:31:57 +00:00
singularity.dm
-Eye lasers will hit people who are lying down.
2012-11-13 19:34:45 +00:00
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