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Cleaned up the files themselves. Everything in code/game/objects should now be in proper files or places with the exception of the files in the /weapons/ sub-folder. There's two instances of me not following the exact file structure. - /obj/item/brain has been moved to a file in mob/living/carbon/brain - /obj/item/clothing/mask/facehugger has been moved into mob/living/carbon/alien/special Both of these may not make sense according to the object structure, but they do make sense logically. If it's a problem just move them. Next up: Finish the files in the weapon folder, then start moving defines down. My god I hope I havent broken everything. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4547 316c924e-a436-60f5-8080-3fe189b3f50e
54 lines
1.1 KiB
Plaintext
54 lines
1.1 KiB
Plaintext
//Items labled as 'trash' for the trash bag.
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//TODO: Make this an item var or something...
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//Added by Jack Rost
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/obj/item/trash
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icon = 'icons/obj/trash.dmi'
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w_class = 1.0
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desc = "This is rubbish."
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raisins
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name = "4no raisins"
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icon_state= "4no_raisins"
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candy
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name = "Candy"
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icon_state= "candy"
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cheesie
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name = "Cheesie honkers"
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icon_state = "cheesie_honkers"
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chips
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name = "Chips"
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icon_state = "chips"
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popcorn
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name = "Popcorn"
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icon_state = "popcorn"
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sosjerky
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name = "Sosjerky"
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icon_state = "sosjerky"
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syndi_cakes
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name = "Syndi cakes"
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icon_state = "syndi_cakes"
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waffles
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name = "Waffles"
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icon_state = "waffles"
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plate
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name = "Plate"
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icon_state = "plate"
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snack_bowl
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name = "Snack bowl"
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icon_state = "snack_bowl"
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pistachios
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name = "Pistachios pack"
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icon_state = "pistachios_pack"
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semki
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name = "Semki pack"
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icon_state = "semki_pack"
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tray
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name = "Tray"
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icon_state = "tray"
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candle
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name = "candle"
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icon = 'icons/obj/candle.dmi'
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icon_state = "candle4"
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/obj/item/trash/attack(mob/M as mob, mob/living/user as mob)
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return |