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Paradise/code/modules/procedural_mapping/mapGenerators/asteroid.dm
warriorstar-orion 0ffa8303a7 Rename all non-snake_case types. (#27268)
* refactor: Rename all non-snake_case types (not procs or vars (yet)).

* completely dynamic update script

* might help to include the data

* update aa's scuffed python

* oh

* set script PR number

* run updatepaths again

* Add other table updates with JSON columns

* bump SQL version

* just fucking end my life

* move JSON data
2024-11-30 19:08:45 +00:00

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//Asteroid turfs
/datum/map_generator_module/bottom_layer/asteroid_turfs
spawnableTurfs = list(/turf/simulated/floor/plating/asteroid/airless = 100)
/datum/map_generator_module/bottom_layer/asteroid_walls
spawnableTurfs = list(/turf/simulated/mineral = 100)
//Border walls
/datum/map_generator_module/border/asteroid_walls
spawnableAtoms = list()
spawnableTurfs = list(/turf/simulated/mineral = 100)
//Random walls
/datum/map_generator_module/splatter_layer/asteroid_walls
clusterCheckFlags = MAP_GENERATOR_CLUSTER_CHECK_NONE
spawnableAtoms = list()
spawnableTurfs = list(/turf/simulated/mineral = 30)
//Monsters
/datum/map_generator_module/splatter_layer/asteroid_monsters
spawnableTurfs = list()
spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/basilisk = 10, \
/mob/living/simple_animal/hostile/asteroid/hivelord = 10, \
/mob/living/simple_animal/hostile/asteroid/goliath = 10)
// GENERATORS
/datum/map_generator/asteroid/hollow
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls)
/datum/map_generator/asteroid/hollow/random
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_walls)
/datum/map_generator/asteroid/hollow/random/monsters
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_monsters)
/datum/map_generator/asteroid/filled
modules = list(/datum/map_generator_module/bottom_layer/asteroid_walls)