Files
Paradise/code/modules/mob/dead/observer/say.dm
Skiedrake 6d2be2604f Seeds and nutrients can now be pocketed.
Plant-b-gone a bit more effective (range increased to 3)
Added some more nutrients into the vending machine, for now.
Added new announcer sounds for remaining command reports/alerts and adjusted existing ones.
You can now sometimes hear ghosts groan at you.
Removed some goon authentication stuff from the game launch phase.
Made harvested nettle icons a bit smaller so you can see other stuff as well.
Removed unused files, merged some defines, moved files to places they belong.
Updated changelog.html

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@98 316c924e-a436-60f5-8080-3fe189b3f50e
2010-09-13 18:18:07 +00:00

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/mob/dead/observer/say_understands(var/other)
return 1
/mob/dead/observer/say(var/message)
message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
if (!message)
return
log_say("Ghost/[src.key] : [message]")
if (src.muted)
return
. = src.say_dead(message)
for (var/mob/M in hearers(null, null))
if (!M.stat)
if(M.job == "Chaplain")
if (prob (49))
M.show_message("<span class='game'><i>You hear muffled speech... but nothing is there...</i></span>", 2)
if(prob(20))
playsound(src.loc, pick('ghost.ogg','ghost2.ogg'), 10, 1)
else
M.show_message("<span class='game'><i>[stutter(message)]</i></span>", 2)
if(prob(30))
playsound(src.loc, pick('ghost.ogg','ghost2.ogg'), 10, 1)
else
if (prob(50))
return
else if (prob (95))
M.show_message("<span class='game'><i>You hear muffled speech... but nothing is there...</i></span>", 2)
if(prob(20))
playsound(src.loc, pick('ghost.ogg','ghost2.ogg'), 10, 1)
else
M.show_message("<span class='game'><i>[stutter(message)]</i></span>", 2)
playsound(src.loc, pick('ghost.ogg','ghost2.ogg'), 10, 1)