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Paradise
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Paradise
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ATMOSPHERICS
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History
Markolie
672305e034
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
..
cold_sink.dm
Updated ZAS and Atmo
2013-10-12 14:41:43 -04:00
generator_input.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
heat_exchanger.dm
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
heat_source.dm
Added no-network check to heat_source to fix a runtime if not connected to a network.
2014-01-24 22:05:08 -05:00
outlet_injector.dm
Major atmos overhaul: scrubbers and pipes can now co-exist
2015-01-18 02:24:24 +01:00
oxygen_generator.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
thermal_plate.dm
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
unary_base.dm
Major atmos overhaul: scrubbers and pipes can now co-exist
2015-01-18 02:24:24 +01:00
vent_pump.dm
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
vent_scrubber.dm
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00