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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-08-11 22:30:30 +01:00
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1b4573cdf7e576d7c04659d10164ec32ef38ea2e
Paradise/code/game/objects
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History
Adrer 1b4573cdf7 Adds supply department to agent ID options and cleans code (#22613)
Co-authored-by: Adrer <adrermail@gmail.com>
2023-10-03 17:16:03 +01:00
..
effects
Adds a new fauna to lavaland: an abandoned minebot! (#22173)
2023-10-01 12:12:11 +01:00
items
Adds supply department to agent ID options and cleans code (#22613)
2023-10-03 17:16:03 +01:00
random
initializes random objects (#20304)
2023-03-13 22:11:39 +00:00
structures
Antimatter now innacurate without zooming. Sniper projectiles are faster / pass through weak stuff. (#22506)
2023-10-03 17:10:55 +01:00
buckling.dm
buckling runtime fix (#22204)
2023-09-01 18:32:30 -05:00
cleaning.dm
…
empulse.dm
…
explosion.dm
Modsuits. Ready for review, sorry for the ammount of files changed 👉 👈 (#21147)
2023-08-19 15:36:13 -05:00
items.dm
eye stab bypassing everything fix, some med kits not working on use in hand fix (#22320)
2023-09-19 16:58:20 +01:00
mail.dm
add blackbox stats for mail scans/deliveries (#22508)
2023-09-23 22:53:43 -05:00
obj_defense.dm
[s] Lowers xenomorph acid damage on living mobs (#22291)
2023-09-19 16:58:01 +01:00
objs.dm
Reverts Slowdown on pulling #21056 (#21596)
2023-09-13 11:40:53 +01:00
structures.dm
pulse demon reopened PR (#21969)
2023-09-20 16:25:13 +01:00
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