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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-19 14:02:26 +00:00
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1ce3c609694b6808e8caecb0f28a21441a6d34bd
Paradise/code/game/objects
History
warriorstar-orion 1ce3c60969 randomizes whiteship pirate placement (#28900)
* randomizes whiteship pirate placement

* one guaranteed melee pirate
2025-04-08 13:38:31 +00:00
..
effects
randomizes whiteship pirate placement (#28900)
2025-04-08 13:38:31 +00:00
items
Uplink's exploitable info now has pictures + NT Relation (#28662)
2025-04-08 13:00:31 +00:00
structures
Basic mobs core implementation and cow migration. (#28667)
2025-04-05 11:35:42 +00:00
buckling.dm
[REFACTOR] Helper proc for unbuckling a mob (#26918)
2024-10-10 12:54:09 +00:00
cleaning.dm
New Mech - The Nkarrdem, Janitor Supreme (#26453)
2024-10-10 09:40:48 +00:00
empulse.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
explosion.dm
Adds more reasons to explosion logging (#28812)
2025-03-28 18:49:57 +00:00
items.dm
refactor: remove unused var /mob/var/LAssailant (#28825)
2025-04-03 13:50:36 +00:00
mail.dm
[LORE] Replaces all uses of the word "intergalactic" in code (#28203)
2025-02-10 03:02:09 +00:00
obj_defense.dm
Completely bans sleep from Initialize and LateInitialize (#25801)
2024-07-26 13:57:10 +00:00
objs.dm
Refactors AI / camera eyes and slows holopad holograms to walk speed (#25078)
2025-01-17 18:22:43 +00:00
structures.dm
Port /tg/ move manager, drift and jetpack components. (#27698)
2025-01-22 22:49:58 +00:00
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