mirror of
https://github.com/ParadiseSS13/Paradise.git
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87 lines
2.0 KiB
Plaintext
87 lines
2.0 KiB
Plaintext
/*****************************Coin********************************/
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/obj/item/weapon/coin
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icon = 'icons/obj/items.dmi'
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name = "Coin"
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icon_state = "coin"
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flags = FPRINT | TABLEPASS| CONDUCT
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force = 0.0
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throwforce = 0.0
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w_class = 1.0
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var/string_attached
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var/material="iron" // Ore ID, used with coinbags.
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var/credits = 0 // How many credits is this coin worth?
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/obj/item/weapon/coin/New()
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pixel_x = rand(0,16)-8
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pixel_y = rand(0,8)-8
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/obj/item/weapon/coin/gold
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name = "Gold coin"
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icon_state = "coin_gold"
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credits = 10
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/obj/item/weapon/coin/silver
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name = "Silver coin"
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icon_state = "coin_silver"
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credits = 5
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/obj/item/weapon/coin/diamond
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name = "Diamond coin"
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icon_state = "coin_diamond"
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credits = 25
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/obj/item/weapon/coin/iron
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name = "Iron coin"
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icon_state = "coin_iron"
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credits = 1
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/obj/item/weapon/coin/plasma
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name = "Solid plasma coin"
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icon_state = "coin_plasma"
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credits = 5
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/obj/item/weapon/coin/uranium
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name = "Uranium coin"
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icon_state = "coin_uranium"
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credits = 25
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/obj/item/weapon/coin/clown
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name = "Bananaium coin"
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icon_state = "coin_clown"
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credits = 1000
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/obj/item/weapon/coin/platinum
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name = "platinum coin"
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icon_state = "coin_adamantine"
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/obj/item/weapon/coin/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(istype(W,/obj/item/stack/cable_coil) )
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var/obj/item/stack/cable_coil/CC = W
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if(string_attached)
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user << "\blue There already is a string attached to this coin."
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return
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if(CC.amount <= 0)
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user << "\blue This cable coil appears to be empty."
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del(CC)
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return
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overlays += image('icons/obj/items.dmi',"coin_string_overlay")
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string_attached = 1
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user << "\blue You attach a string to the coin."
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CC.use(1)
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else if(istype(W,/obj/item/weapon/wirecutters) )
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if(!string_attached)
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..()
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return
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var/obj/item/stack/cable_coil/CC = new/obj/item/stack/cable_coil(user.loc)
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CC.amount = 1
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// CC.updateicon()
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overlays = list()
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string_attached = null
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user << "\blue You detach the string from the coin."
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else ..()
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