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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-11 18:11:35 +00:00
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1eaa17abcce77fca623b9f7f5f2b4e2e4ad4c734
Paradise/code/game/objects/items/stacks/tiles
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alex-gh 270d5c24a7 Placing tiles on a space turfs no longer results in unsimulated platings
2013-12-11 00:40:10 +01:00
..
light.dm
Runtime fix for moving around your hands a light tile. The new() proc of the light tiles missed some vars that the parent proc uses.
2012-12-31 08:42:11 +00:00
plasteel.dm
Placing tiles on a space turfs no longer results in unsimulated platings
2013-12-11 00:40:10 +01:00
tile_types.dm
- Carpets are now their own floor type. You can remove carpet pieces with a crowbar, like most other floors, and you can place new ones down. They will auto-update their design to match.
2012-10-03 00:51:40 +00:00
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