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cyberpresidentvanellope
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Paradise
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https://github.com/ParadiseSS13/Paradise.git
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1f7d39d99f66a9d3de47b982c13b925379d9ca11
Paradise
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code
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game
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objects
History
Segrain
1f7d39d99f
Stacks update.
2013-06-23 20:31:55 +03:00
..
closets
…
effects
Merge branch 'bleeding-edge-freeze' of
https://github.com/Baystation12/Baystation12
2013-06-23 00:16:57 -04:00
items
Stacks update.
2013-06-23 20:31:55 +03:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes
#3118
2013-06-21 15:07:31 -07:00
structures
Adding construction of req_one_access doors.
2013-06-18 02:47:24 +03:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
…
explosion.dm
…
items.dm
Showed that huge proc in /atom what polymorphism' is.
2013-06-01 12:24:43 +04:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
…