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Paradise/code/datums/atom_hud.dm
T
Charlie Nolan e6f99049f6 MILLA phase 2 (#27659)
* MILLA phase 2

* Lint.

* Build Rust library

* Assorted bugfixes and tweaks

* Simplify fire mechanics and make hotspot sending to DM more reliable.

* Assorted tweaks, fixed an issue in the core engine and removed the softcap it made necesary.

* SM fixes, slower plasmafire, less overpowered pyro anomalies, and air alarm improvements.

* Review fixes.

* Build Rust library

* Unbalanced icon.

* Rebalance immovable rods.

* Unbalanced has alerts, can fight airflow (but get slowed)

* Build Rust library

* Stronger space cooling, slower temperature flow, faster burns, burnt floors, and a hotspot display fix.

* Build Rust library

* Tweaks to avoid merge conflict

* Oops.

* Build Rust library

* Rebalance wind.

* Rebalance temperature flow and space cooling.

* Fix gas flamethrower.

* Build Rust library

* Make air push slowdown directional, so you don't get slowed while moving with the air.

* Variable name cleanup.

* Reduce the speed of wind pushes.

* Prevent wind pushes from breaking your pull.

* Prevent swaps during wind push.

* Made supermatter crytals reliably run last in atmos machinery.

* Sped up plasmafire burning, but dropped the minimum burn amount.

* Rebalanced SM heat output.

* Rebalanced pyro anomaly.

* Build Rust library

* Lint

* Build Rust library

* Uncap fuel burnt readout.

* Added Custom air alarm mode, dropped Refill cap to ONE_ATMOSPHERE.

* Updated air alarm modes to use pressure settings instead of ONE_ATMOSPHERE

* Added a list of areas not in Filtering to atmos alert computer.

* Increase pressure gradient and vent output, especially at low distro pressure.

* Changed Immovable Rod from Moderate to Major.

* Lint

* Build Rust library

* More lint!

* Build Rust library

* Magboots, scaled slowdown, and nukie borg immunity

* Wind image

* Wind v2

* Wind v3

* pngcrush

* pngcrush again

* Moved hotspot removal into SSair, add wind effect.

* Lint

* Build Rust library

* Fix hotspots.

* Hotspot visual based on gas burnt

* Build Rust library

* Scaled wind to gas amount, stopped first wind push while moving.

* Made Rust panic logging safer.

* Made MILLA full tick and sleep timers more honest.

* Pressure overlay, ghost mode, atmos goggles.

* Build Rust library

* Lint

* Build Rust library

* More lint-y stuff.

* Build Rust library

* Repair pressure overlay if it loses its loc.

* Bind pressure overlays to their tile better.

* Build Rust library

* Make the pressure overlay work on z=1 and not proliferate effects.

* Don't block the supply shuttle.

* Don't fine for special effects.

* Maybe don't fine for ghosts, either.

* Build Rust library

* Make pressure overlay play nice with shuttles.

* Build Rust library

* Pressure scanning for borgs.

* Build Rust library

* Lint

* Build Rust library

* Made explosions not generate so much wind.

* Removed an old and non-functional proc.

* Clientless mobs can get pushed again.

* Build Rust library

* cargo fmt

* Build Rust library

* Don't divide by zero.

* Plasmafire generator for the Shadow

* Update shadow to use plasmafire generators

* Fix shadow's plasmafire generators going out on depart.

* Prevent heat2color from runtiming at absolute zero.

* Better nanofrost

* Build Rust library

* Singularity immunity

* Build Rust library

* Add back meson mode to atmospheric scanner goggles, so they don't stare deeply into the SM

* Build Rust library

* Dump panic outputs into data/ instead.

* Build Rust library

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Saner handling of MILLA crash.

* Build Rust library

---------

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-01-01 20:12:05 +00:00

119 lines
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/* HUD DATUMS */
GLOBAL_LIST_EMPTY(all_huds)
///GLOBAL HUD LIST
GLOBAL_LIST_INIT(huds, list(
DATA_HUD_SECURITY_BASIC = new/datum/atom_hud/data/human/security/basic(),
DATA_HUD_SECURITY_ADVANCED = new/datum/atom_hud/data/human/security/advanced(),
DATA_HUD_MEDICAL_BASIC = new/datum/atom_hud/data/human/medical/basic(),
DATA_HUD_MEDICAL_ADVANCED = new/datum/atom_hud/data/human/medical/advanced(),
DATA_HUD_DIAGNOSTIC_BASIC = new/datum/atom_hud/data/diagnostic/basic(),
DATA_HUD_DIAGNOSTIC_ADVANCED = new/datum/atom_hud/data/diagnostic/advanced(),
DATA_HUD_HYDROPONIC = new/datum/atom_hud/data/hydroponic(),
DATA_HUD_JANITOR = new/datum/atom_hud/data/janitor(),
DATA_HUD_PRESSURE = new/datum/atom_hud/data/pressure(),
ANTAG_HUD_CULT = new/datum/atom_hud/antag(),
ANTAG_HUD_REV = new/datum/atom_hud/antag(),
ANTAG_HUD_OPS = new/datum/atom_hud/antag(),
ANTAG_HUD_WIZ = new/datum/atom_hud/antag(),
ANTAG_HUD_SHADOW = new/datum/atom_hud/antag(),
ANTAG_HUD_TRAITOR = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_NINJA = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_CHANGELING = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_VAMPIRE = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_ABDUCTOR = new/datum/atom_hud/antag/hidden(),
DATA_HUD_ABDUCTOR = new/datum/atom_hud/abductor(),
ANTAG_HUD_EVENTMISC = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_BLOB = new/datum/atom_hud/antag/hidden(),
ANTAG_HUD_ZOMBIE = new/datum/atom_hud/antag(),
ANTAG_HUD_MIND_FLAYER = new/datum/atom_hud/antag/hidden()
))
/datum/atom_hud
var/list/atom/hudatoms = list() //list of all atoms which display this hud
var/list/mob/hudusers = list() //list with all mobs who can see the hud
var/list/hud_icons = list() //these will be the indexes for the atom's hud_list
/datum/atom_hud/New()
GLOB.all_huds += src
/datum/atom_hud/Destroy()
for(var/v in hudusers)
remove_hud_from(v)
for(var/v in hudatoms)
remove_from_hud(v)
GLOB.all_huds -= src
return ..()
/datum/atom_hud/proc/remove_hud_from(mob/M)
if(!M)
return
if(src in M.permanent_huds)
return
for(var/atom/A in hudatoms)
remove_from_single_hud(M, A)
hudusers -= M
/datum/atom_hud/proc/remove_from_hud(atom/A)
if(!A)
return
for(var/mob/M in hudusers)
remove_from_single_hud(M, A)
hudatoms -= A
/datum/atom_hud/proc/remove_from_single_hud(mob/M, atom/A) //unsafe, no sanity apart from client
if(!M || !M.client || !A)
return
for(var/i in hud_icons)
M.client.images -= A.hud_list[i]
/datum/atom_hud/proc/add_hud_to(mob/M)
if(!M)
return
hudusers |= M
for(var/atom/A in hudatoms)
add_to_single_hud(M, A)
/datum/atom_hud/proc/add_to_hud(atom/A)
if(!A)
return
hudatoms |= A
for(var/mob/M in hudusers)
add_to_single_hud(M, A)
/datum/atom_hud/proc/add_to_single_hud(mob/M, atom/A) //unsafe, no sanity apart from client
if(!M || !M.client || !A)
return
if(A.invisibility > M.see_invisible) // yee yee ass snowflake check for our yee yee ass snowflake huds
return
for(var/i in hud_icons)
if(A.hud_list[i])
M.client.images |= A.hud_list[i]
//MOB PROCS
/mob/proc/reload_huds()
//var/gang_huds = list()
//if(ticker.mode)
// for(var/datum/gang/G in ticker.mode.gangs)
// gang_huds += G.ganghud
var/serv_huds = list()//mindslaves and/or vampire thralls
if(SSticker.mode)
for(var/datum/mindslaves/serv in (SSticker.mode.vampires | SSticker.mode.traitors))
serv_huds += serv.thrallhud
for(var/datum/atom_hud/hud in (GLOB.all_huds|serv_huds))//|gang_huds))
if(src in hud.hudusers)
hud.add_hud_to(src)
/mob/new_player/reload_huds()
return
/mob/proc/add_click_catcher()
client.screen += client.void
/mob/new_player/add_click_catcher()
return