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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2025-12-29 19:52:12 +00:00
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23301d9b730444b2572cfe2eae87fa6ba8e51fa9
Paradise/code/game/objects
History
Zuhayr 23301d9b73 Made dispensers unwrenchable.
2013-08-08 22:56:31 -07:00
..
closets
…
effects
Revert #3316 from BEF due to compile errors and (assumed) missing files.
2013-07-20 18:38:00 +01:00
items
TEMPORARY fix for the too-many-strings RSC corruption issue.
2013-08-03 09:21:53 -07:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Made dispensers unwrenchable.
2013-08-08 22:56:31 -07:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
…
explosion.dm
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
items.dm
Reactiveness update part 1: Removed click delays from most objects, keeping them on for attacks and breaking windows/grilles.
2013-07-25 18:30:24 +01:00
objs.dm
Airlock and APC changes.
2013-05-23 16:43:29 +02:00
structures.dm
…
weapons.dm
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