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Paradise
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25fe7aab07f6a1db32107493c112f802e09dfd5d
Paradise
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clothing
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Spamcat
f7f6c682cf
Made nearsightedness not consume a fuckton of memory.
...
Also it now adds glasses on preview pic.
2013-05-03 23:58:56 +04:00
..
glasses
Made nearsightedness not consume a fuckton of memory.
2013-05-03 23:58:56 +04:00
gloves
-Now instead of just giving an angry message, any living mob with a client and the nuke disk that hits a transition on Z1 on them will have their momentum reversed, effectively sending them back where they came from. (Dead and clientless mobs still have the disk deleted from them)
2013-01-10 19:07:02 +00:00
head
copmile fixes, rework a few things to better fit tg code structure, replace tgstation.2.0.9.1.dmm with tgstation.2.1.0.dmm (kept old map file), tgstation.2.0.9.1.dmm has 1233 errors
2013-01-14 21:07:16 +10:00
masks
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
shoes
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
spacesuits
Reverted changes to RIG armor values
2013-03-12 01:46:34 +04:00
suits
Whoops spelled internal affairs wrong. This pretty much overwrites the lawyer job with an Internal Affairs Agent, made to Cajoes guidelines to the best of my ability. New suit, messed up PDA, and loyalty implanted / answering to the captain to maybe they'll have more pull on the server.
2013-03-21 02:59:29 -04:00
under
Whoops spelled internal affairs wrong. This pretty much overwrites the lawyer job with an Internal Affairs Agent, made to Cajoes guidelines to the best of my ability. New suit, messed up PDA, and loyalty implanted / answering to the captain to maybe they'll have more pull on the server.
2013-03-21 02:59:29 -04:00
clothing.dm
Made nearsightedness not consume a fuckton of memory.
2013-05-03 23:58:56 +04:00