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cyberpresidentvanellope/Paradise
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mirror of https://github.com/ParadiseSS13/Paradise.git synced 2026-01-02 21:52:48 +00:00
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2815be652ece03576b08bcb01be01f5fb925c095
Paradise/code/game/objects
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BiancaWilkson 2815be652e Ports pneumatic cannon to new attack chain (#29287)
* Ports pneumatic cannon to new attack chain

* adds interact_with_atom too
2025-05-13 03:53:29 +00:00
..
effects
move random spawners readme to devdocs (#29214)
2025-05-07 22:23:30 +00:00
items
Ports pneumatic cannon to new attack chain (#29287)
2025-05-13 03:53:29 +00:00
structures
Adds Firefighting Foam extinguishers, this time hopefully wont be accidentally closing (#28791)
2025-05-10 20:16:47 +00:00
buckling.dm
[REFACTOR] Helper proc for unbuckling a mob (#26918)
2024-10-10 12:54:09 +00:00
cleaning.dm
New Mech - The Nkarrdem, Janitor Supreme (#26453)
2024-10-10 09:40:48 +00:00
empulse.dm
replace magic numbers related to emp and explosion severity with defines (#26495)
2024-08-18 03:11:22 +00:00
explosion.dm
Adds more reasons to explosion logging (#28812)
2025-03-28 18:49:57 +00:00
items.dm
Smith Addition: Productivity Bit (#28999)
2025-04-26 14:15:34 +00:00
mail.dm
[LORE] Replaces all uses of the word "intergalactic" in code (#28203)
2025-02-10 03:02:09 +00:00
obj_defense.dm
Completely bans sleep from Initialize and LateInitialize (#25801)
2024-07-26 13:57:10 +00:00
objs.dm
Refactors AI / camera eyes and slows holopad holograms to walk speed (#25078)
2025-01-17 18:22:43 +00:00
structures.dm
Port /tg/ move manager, drift and jetpack components. (#27698)
2025-01-22 22:49:58 +00:00
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