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Paradise/code/ATMOSPHERICS/components/trinary_devices/tvalve.dm

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#define TVALVE_STATE_STRAIGHT 0
#define TVALVE_STATE_SIDE 1
/obj/machinery/atmospherics/trinary/tvalve
icon = 'icons/atmos/tvalve.dmi'
icon_state = "map_tvalve0"
name = "manual switching valve"
desc = "A pipe valve"
can_unwrench = 1
var/state = TVALVE_STATE_STRAIGHT
/obj/machinery/atmospherics/trinary/tvalve/bypass
icon_state = "map_tvalve1"
state = TVALVE_STATE_SIDE
/obj/machinery/atmospherics/trinary/tvalve/flipped
icon_state = "map_tvalvem0"
flipped = 1
/obj/machinery/atmospherics/trinary/tvalve/flipped/bypass
icon_state = "map_tvalvem1"
flipped = 1
state = TVALVE_STATE_SIDE
/obj/machinery/atmospherics/trinary/tvalve/update_icon(animation)
var/flipstate = ""
if(flipped)
flipstate = "m"
if(animation)
flick("tvalve[flipstate][src.state][!src.state]",src)
else
icon_state = "tvalve[flipstate][state]"
/obj/machinery/atmospherics/trinary/tvalve/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
add_underlay(T, node1, turn(dir, -180))
if(flipped)
add_underlay(T, node2, turn(dir, 90))
else
add_underlay(T, node2, turn(dir, -90))
add_underlay(T, node3, dir)
/obj/machinery/atmospherics/trinary/tvalve/proc/switch_side()
if(state == TVALVE_STATE_STRAIGHT)
src.go_to_side()
else
src.go_straight()
/obj/machinery/atmospherics/trinary/tvalve/proc/go_to_side()
if(state == TVALVE_STATE_SIDE)
return 0
state = TVALVE_STATE_SIDE
update_icon()
parent1.update = 0
parent2.update = 0
parent3.update = 0
parent1.reconcile_air()
investigate_log("was set to side by [usr ? key_name(usr) : "a remote signal"]", "atmos")
return 1
/obj/machinery/atmospherics/trinary/tvalve/proc/go_straight()
if(state == TVALVE_STATE_STRAIGHT)
return 0
state = TVALVE_STATE_STRAIGHT
update_icon()
parent1.update = 0
parent2.update = 0
parent3.update = 0
parent1.reconcile_air()
investigate_log("was set to straight by [usr ? key_name(usr) : "a remote signal"]", "atmos")
return 1
/obj/machinery/atmospherics/trinary/tvalve/attack_ai(mob/user as mob)
return
/obj/machinery/atmospherics/trinary/tvalve/attack_hand(mob/user as mob)
add_fingerprint(usr)
update_icon(1)
sleep(10)
switch_side()
/obj/machinery/atmospherics/trinary/tvalve/digital // can be controlled by AI
name = "digital switching valve"
desc = "A digitally controlled valve."
icon = 'icons/atmos/digital_tvalve.dmi'
var/frequency = 0
var/id = null
var/datum/radio_frequency/radio_connection
/obj/machinery/atmospherics/trinary/tvalve/digital/bypass
icon_state = "map_tvalve1"
state = TVALVE_STATE_SIDE
/obj/machinery/atmospherics/trinary/tvalve/digital/flipped
icon_state = "map_tvalvem0"
flipped = 1
/obj/machinery/atmospherics/trinary/tvalve/digital/flipped/bypass
icon_state = "map_tvalvem1"
flipped = 1
state = TVALVE_STATE_SIDE
/obj/machinery/atmospherics/trinary/tvalve/digital/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
/obj/machinery/atmospherics/trinary/tvalve/digital/update_icon()
..()
if(!powered())
icon_state = "tvalvenopower"
/obj/machinery/atmospherics/trinary/tvalve/digital/attack_ai(mob/user as mob)
return src.attack_hand(user)
/obj/machinery/atmospherics/trinary/tvalve/digital/attack_hand(mob/user as mob)
if(!powered())
return
if(!src.allowed(user))
to_chat(user, "<span class='alert'>Access denied.</span>")
return
..()
//Radio remote control
/obj/machinery/atmospherics/trinary/tvalve/digital/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
/obj/machinery/atmospherics/trinary/tvalve/digital/initialize()
..()
if(frequency)
set_frequency(frequency)
/obj/machinery/atmospherics/trinary/tvalve/digital/receive_signal(datum/signal/signal)
if(!signal.data["tag"] || (signal.data["tag"] != id))
return 0
switch(signal.data["command"])
if("valve_open")
go_to_side()
if("valve_close")
go_straight()
if("valve_toggle")
switch_side()
#undef TVALVE_STATE_STRAIGHT
#undef TVALVE_STATE_SIDE