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33 lines
2.0 KiB
Plaintext
33 lines
2.0 KiB
Plaintext
//Languages/species/whitelist. //Languages and species fit with mobs right
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var/global/list/all_species[0]
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var/global/list/all_languages[0]
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var/global/list/language_keys[0] // Table of say codes for all languages
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var/global/list/all_superheroes[0]
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var/global/list/all_nations[0]
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var/global/list/whitelisted_species = list()
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var/list/clients = list() //list of all clients
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var/list/admins = list() //list of all clients whom are admins
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var/list/deadmins = list() //list of all clients who have used the de-admin verb.
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var/list/directory = list() //list of all ckeys with associated client
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var/list/stealthminID = list() //reference list with IDs that store ckeys, for stealthmins
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//Since it didn't really belong in any other category, I'm putting this here
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//This is for procs to replace all the goddamn 'in world's that are chilling around the code
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var/global/list/player_list = list() //List of all mobs **with clients attached**. Excludes /mob/new_player
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var/global/list/mob_list = list() //List of all mobs, including clientless
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var/global/list/silicon_mob_list = list() //List of all silicon mobs, including clientless
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var/global/list/spirits = list() //List of all the spirits, including Masks
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var/global/list/living_mob_list = list() //List of all alive mobs, including clientless. Excludes /mob/new_player
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var/global/list/dead_mob_list = list() //List of all dead mobs, including clientless. Excludes /mob/new_player
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var/global/list/respawnable_list = list() //List of all mobs, dead or in mindless creatures that still be respawned.
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var/global/list/simple_animal_list = list() //List of all simple animals, including clientless
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var/global/list/snpc_list = list() //List of all snpc's, including clientless
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var/global/list/med_hud_users = list()
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var/global/list/sec_hud_users = list()
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var/global/list/antag_hud_users = list()
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var/global/list/surgeries_list = list()
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var/global/list/hear_radio_list = list() //Mobs that hear the radio even if there's no client
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