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Paradise/code/_globalvars/lists/mobs.dm
2016-06-30 19:13:13 -04:00

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//Languages/species/whitelist. //Languages and species fit with mobs right
var/global/list/all_species[0]
var/global/list/all_languages[0]
var/global/list/language_keys[0] // Table of say codes for all languages
var/global/list/all_superheroes[0]
var/global/list/all_nations[0]
var/global/list/whitelisted_species = list()
var/list/clients = list() //list of all clients
var/list/admins = list() //list of all clients whom are admins
var/list/deadmins = list() //list of all clients who have used the de-admin verb.
var/list/directory = list() //list of all ckeys with associated client
var/list/stealthminID = list() //reference list with IDs that store ckeys, for stealthmins
//Since it didn't really belong in any other category, I'm putting this here
//This is for procs to replace all the goddamn 'in world's that are chilling around the code
var/global/list/player_list = list() //List of all mobs **with clients attached**. Excludes /mob/new_player
var/global/list/mob_list = list() //List of all mobs, including clientless
var/global/list/silicon_mob_list = list() //List of all silicon mobs, including clientless
var/global/list/spirits = list() //List of all the spirits, including Masks
var/global/list/living_mob_list = list() //List of all alive mobs, including clientless. Excludes /mob/new_player
var/global/list/dead_mob_list = list() //List of all dead mobs, including clientless. Excludes /mob/new_player
var/global/list/respawnable_list = list() //List of all mobs, dead or in mindless creatures that still be respawned.
var/global/list/simple_animal_list = list() //List of all simple animals, including clientless
var/global/list/snpc_list = list() //List of all snpc's, including clientless
var/global/list/med_hud_users = list()
var/global/list/sec_hud_users = list()
var/global/list/antag_hud_users = list()
var/global/list/surgeries_list = list()
var/global/list/hear_radio_list = list() //Mobs that hear the radio even if there's no client