Files
Paradise/code/_onclick/hud/robot.dm
2016-07-11 06:16:44 -04:00

242 lines
5.7 KiB
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/obj/screen/robot
icon = 'icons/mob/screen_robot.dmi'
/obj/screen/robot/module
name = "cyborg module"
icon_state = "nomod"
/obj/screen/robot/module/Click()
if(isrobot(usr))
var/mob/living/silicon/robot/R = usr
if(R.module)
R.hud_used.toggle_show_robot_modules()
return 1
R.pick_module()
/obj/screen/robot/module1
name = "module1"
icon_state = "inv1"
/obj/screen/robot/module1/Click()
if(isrobot(usr))
var/mob/living/silicon/robot/R = usr
R.toggle_module(1)
/obj/screen/robot/module2
name = "module2"
icon_state = "inv2"
/obj/screen/robot/module2/Click()
if(isrobot(usr))
var/mob/living/silicon/robot/R = usr
R.toggle_module(2)
/obj/screen/robot/module3
name = "module3"
icon_state = "inv3"
/obj/screen/robot/module3/Click()
if(isrobot(usr))
var/mob/living/silicon/robot/R = usr
R.toggle_module(3)
/obj/screen/robot/radio
name = "radio"
icon_state = "radio"
/obj/screen/robot/radio/Click()
if(issilicon(usr))
var/mob/living/silicon/robot/R = usr
R.radio_menu()
/obj/screen/robot/store
name = "store"
icon_state = "store"
/obj/screen/robot/store/Click()
if(isrobot(usr))
var/mob/living/silicon/robot/R = usr
R.uneq_active()
R.hud_used.update_robot_modules_display()
/obj/screen/robot/lamp
name = "Toggle Headlamp"
icon_state = "lamp0"
screen_loc = ui_borg_lamp
/obj/screen/robot/lamp/Click()
if(isrobot(usr))
var/mob/living/silicon/robot/R = usr
R.control_headlamp()
/obj/screen/robot/thrusters
name = "ion thrusters"
icon_state = "ionpulse0"
/obj/screen/robot/thrusters/Click()
var/mob/living/silicon/robot/R = usr
R.toggle_ionpulse()
/obj/screen/robot/panel
name = "installed modules"
icon_state = "panel"
/obj/screen/robot/panel/Click()
if(issilicon(usr))
var/mob/living/silicon/robot/R = usr
R.installed_modules()
/mob/living/silicon/robot/create_mob_hud()
if(client && !hud_used)
hud_used = new /datum/hud/robot(src)
/datum/hud/robot/New(mob/user)
..()
var/obj/screen/using
var/mob/living/silicon/robot/mymobR = mymob
//Radio
using = new /obj/screen/robot/radio()
using.screen_loc = ui_borg_radio
static_inventory += using
//Module select
using = new /obj/screen/robot/module1()
using.screen_loc = ui_inv1
static_inventory += using
mymobR.inv1 = using
using = new /obj/screen/robot/module2()
using.screen_loc = ui_inv2
static_inventory += using
mymobR.inv2 = using
using = new /obj/screen/robot/module3()
using.screen_loc = ui_inv3
static_inventory += using
mymobR.inv3 = using
//End of module select
//Sec/Med HUDs
using = new /obj/screen/ai/sensors()
using.screen_loc = ui_borg_sensor
static_inventory += using
//Intent
using = new /obj/screen/act_intent/robot()
using.icon_state = mymob.a_intent
static_inventory += using
action_intent = using
//Health
mymob.healths = new /obj/screen/healths/robot()
infodisplay += mymob.healths
//Installed Module
mymob.hands = new /obj/screen/robot/module()
mymob.hands.screen_loc = ui_borg_module
static_inventory += mymob.hands
module_store_icon = new /obj/screen/robot/store()
module_store_icon.screen_loc = ui_borg_store
mymob.pullin = new /obj/screen/pull()
mymob.pullin.icon = 'icons/mob/screen_robot.dmi'
mymob.pullin.update_icon(mymob)
mymob.pullin.screen_loc = ui_borg_pull
hotkeybuttons += mymob.pullin
mymob.zone_sel = new /obj/screen/zone_sel/robot()
mymob.zone_sel.update_icon(mymob)
static_inventory += mymob.zone_sel
//Headlamp
mymobR.lamp_button = new /obj/screen/robot/lamp()
mymobR.lamp_button.screen_loc = ui_borg_lamp
static_inventory += mymobR.lamp_button
//Thrusters
using = new /obj/screen/robot/thrusters()
using.screen_loc = ui_borg_thrusters
static_inventory += using
mymobR.thruster_button = using
/datum/hud/proc/toggle_show_robot_modules()
if(!isrobot(mymob))
return
var/mob/living/silicon/robot/R = mymob
R.shown_robot_modules = !R.shown_robot_modules
update_robot_modules_display()
/datum/hud/proc/update_robot_modules_display()
if(!isrobot(mymob))
return
var/mob/living/silicon/robot/R = mymob
if(!R.client)
return
if(!R.module)
return
if(R.shown_robot_modules && hud_shown)
//Modules display is shown
R.client.screen += module_store_icon //"store" icon
if(!R.module.modules)
to_chat(usr, "<span class='danger'>Selected module has no modules to select.</span>")
return
if(!R.robot_modules_background)
return
var/display_rows = Ceiling(R.module.modules.len / 8)
R.robot_modules_background.screen_loc = "CENTER-4:16,SOUTH+1:7 to CENTER+3:16,SOUTH+[display_rows]:7"
R.client.screen += R.robot_modules_background
var/x = -4 //Start at CENTER-4,SOUTH+1
var/y = 1
//Unfortunately adding the emag module to the list of modules has to be here. This is because a borg can
//be emagged before they actually select a module. - or some situation can cause them to get a new module
// - or some situation might cause them to get de-emagged or something.
if(R.emagged)
if(!(R.module.emag in R.module.modules))
R.module.modules.Add(R.module.emag)
else
if(R.module.emag in R.module.modules)
R.module.modules.Remove(R.module.emag)
for(var/atom/movable/A in R.module.modules)
if( (A != R.module_state_1) && (A != R.module_state_2) && (A != R.module_state_3) )
//Module is not currently active
R.client.screen += A
if(x < 0)
A.screen_loc = "CENTER[x]:16,SOUTH+[y]:7"
else
A.screen_loc = "CENTER+[x]:16,SOUTH+[y]:7"
A.layer = 20
A.plane = HUD_PLANE
x++
if(x == 4)
x = -4
y++
else
//Modules display is hidden
R.client.screen -= module_store_icon
for(var/atom/A in R.module.modules)
if( (A != R.module_state_1) && (A != R.module_state_2) && (A != R.module_state_3) )
//Module is not currently active
R.client.screen -= A
R.shown_robot_modules = 0
R.client.screen -= R.robot_modules_background