Files
Paradise/code/game/machinery/camera/tracking.dm
Tigercat2000 71e5344a98 Mass replace
2016-07-07 19:34:02 -07:00

263 lines
6.4 KiB
Plaintext

/mob/living/silicon/ai/proc/InvalidTurf(turf/T as turf)
if(!T)
return 1
if((T.z in config.admin_levels))
return 1
if(T.z > MAX_Z)
return 1
return 0
/mob/living/silicon/ai/var/max_locations = 10
/mob/living/silicon/ai/var/stored_locations[0]
/mob/living/silicon/ai/proc/get_camera_list()
track.cameras.Cut()
if(src.stat == 2)
return
var/list/L = list()
for(var/obj/machinery/camera/C in cameranet.cameras)
L.Add(C)
camera_sort(L)
var/list/T = list()
for(var/obj/machinery/camera/C in L)
var/list/tempnetwork = C.network & src.network
if(tempnetwork.len)
T[text("[][]", C.c_tag, (C.can_use() ? null : " (Deactivated)"))] = C
track.cameras = T
return T
/mob/living/silicon/ai/proc/ai_camera_list(var/camera in get_camera_list())
set category = "AI Commands"
set name = "Show Camera List"
if(src.stat == 2)
to_chat(src, "You can't list the cameras because you are dead!")
return
if(!camera || camera == "Cancel")
return 0
var/obj/machinery/camera/C = track.cameras[camera]
src.eyeobj.setLoc(C)
return
/mob/living/silicon/ai/proc/ai_store_location(loc as text)
set category = "AI Commands"
set name = "Store Camera Location"
set desc = "Stores your current camera location by the given name"
loc = sanitize(copytext(loc, 1, MAX_MESSAGE_LEN))
if(!loc)
to_chat(src, "\red Must supply a location name")
return
if(stored_locations.len >= max_locations)
to_chat(src, "\red Cannot store additional locations. Remove one first")
return
if(loc in stored_locations)
to_chat(src, "\red There is already a stored location by this name")
return
var/L = get_turf(eyeobj)
if(InvalidTurf(get_turf(L)))
to_chat(src, "\red Unable to store this location")
return
stored_locations[loc] = L
to_chat(src, "Location '[loc]' stored")
/mob/living/silicon/ai/proc/sorted_stored_locations()
return sortList(stored_locations)
/mob/living/silicon/ai/proc/ai_goto_location(loc in sorted_stored_locations())
set category = "AI Commands"
set name = "Goto Camera Location"
set desc = "Returns to the selected camera location"
if(!(loc in stored_locations))
to_chat(src, "\red Location [loc] not found")
return
var/L = stored_locations[loc]
src.eyeobj.setLoc(L)
/mob/living/silicon/ai/proc/ai_remove_location(loc in sorted_stored_locations())
set category = "AI Commands"
set name = "Delete Camera Location"
set desc = "Deletes the selected camera location"
if(!(loc in stored_locations))
to_chat(src, "\red Location [loc] not found")
return
stored_locations.Remove(loc)
to_chat(src, "Location [loc] removed")
// Used to allow the AI is write in mob names/camera name from the CMD line.
/datum/trackable
var/list/names = list()
var/list/namecounts = list()
var/list/humans = list()
var/list/others = list()
var/list/cameras = list()
/mob/living/silicon/ai/proc/trackable_mobs()
track.names.Cut()
track.namecounts.Cut()
track.humans.Cut()
track.others.Cut()
if(usr.stat == 2)
return list()
for(var/mob/living/M in mob_list)
if(!M.can_track(usr))
continue
// Human check
var/human = 0
if(istype(M, /mob/living/carbon/human))
human = 1
var/name = M.name
if(name in track.names)
track.namecounts[name]++
name = text("[] ([])", name, track.namecounts[name])
else
track.names.Add(name)
track.namecounts[name] = 1
if(human)
track.humans[name] = M
else
track.others[name] = M
var/list/targets = sortList(track.humans) + sortList(track.others)
return targets
/mob/living/silicon/ai/proc/ai_camera_track(target_name in trackable_mobs())
set category = "AI Commands"
set name = "Track With Camera"
set desc = "Select who you would like to track."
if(src.stat == DEAD)
to_chat(src, "You can't track with camera because you are dead!")
return
if(!target_name)
return
var/mob/target = (isnull(track.humans[target_name]) ? track.others[target_name] : track.humans[target_name])
ai_actual_track(target)
/mob/living/silicon/ai/proc/ai_cancel_tracking(var/forced = 0)
if(!cameraFollow)
return
to_chat(src, "Follow camera mode [forced ? "terminated" : "ended"].")
cameraFollow = null
/mob/living/silicon/ai/proc/ai_actual_track(mob/living/target)
if(!istype(target))
return
var/mob/living/silicon/ai/U = usr
U.cameraFollow = target
U.tracking = 1
to_chat(U, "<span class='notice'>Attempting to track [target.get_visible_name()]...</span>")
sleep(min(30, get_dist(target, U.eyeobj) / 4))
spawn(15) //give the AI a grace period to stop moving.
U.tracking = 0
if(!target || !target.can_track(usr))
to_chat(U, "<span class='warning'>Target is not near any active cameras.</span>")
U.cameraFollow = null
return
to_chat(U, "<span class='notice'>Now tracking [target.get_visible_name()] on camera.</span>")
var/cameraticks = 0
spawn(0)
while(U.cameraFollow == target)
if(U.cameraFollow == null)
return
if(!target.can_track(usr))
U.tracking = 1
if(!cameraticks)
to_chat(U, "<span class='warning'>Target is not near any active cameras. Attempting to reacquire...</span>")
cameraticks++
if(cameraticks > 9)
U.cameraFollow = null
to_chat(U, "<span class='warning'>Unable to reacquire, cancelling track...</span>")
U.tracking = 0
return
else
sleep(10)
continue
else
cameraticks = 0
U.tracking = 0
if(U.eyeobj)
U.eyeobj.setLoc(get_turf(target))
else
view_core()
U.cameraFollow = null
return
sleep(10)
/proc/near_camera(mob/living/M)
if(!isturf(M.loc))
return 0
if(isrobot(M))
var/mob/living/silicon/robot/R = M
if(!(R.camera && R.camera.can_use()) && !cameranet.checkCameraVis(M))
return 0
else if(!cameranet.checkCameraVis(M))
return 0
return 1
/obj/machinery/camera/attack_ai(mob/living/silicon/ai/user)
if(!istype(user))
return
if(!src.can_use())
return
user.eyeobj.setLoc(get_turf(src))
/mob/living/silicon/ai/attack_ai(mob/user)
ai_camera_list()
/proc/camera_sort(list/L)
var/obj/machinery/camera/a
var/obj/machinery/camera/b
for(var/i = L.len, i > 0, i--)
for(var/j = 1 to i - 1)
a = L[j]
b = L[j + 1]
if(a.c_tag_order != b.c_tag_order)
if(a.c_tag_order > b.c_tag_order)
L.Swap(j, j + 1)
else
if(sorttext(a.c_tag, b.c_tag) < 0)
L.Swap(j, j + 1)
return L