Files
Paradise/code/game/machinery/computer/aifixer.dm
2016-07-27 00:38:22 +01:00

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/obj/machinery/computer/aifixer
name = "\improper AI system integrity restorer"
icon = 'icons/obj/computer.dmi'
icon_keyboard = "rd_key"
icon_screen = "ai-fixer"
circuit = /obj/item/weapon/circuitboard/aifixer
req_access = list(access_captain, access_robotics, access_heads)
var/mob/living/silicon/ai/occupant = null
var/active = 0
light_color = LIGHT_COLOR_PURPLE
/obj/machinery/computer/aifixer/attackby(I as obj, user as mob, params)
if(occupant && istype(I, /obj/item/weapon/screwdriver))
if(stat & BROKEN)
..()
if(stat & NOPOWER)
to_chat(user, "<span class='warning'>The screws on [name]'s screen won't budge.</span>")
else
to_chat(user, "<span class='warning'>The screws on [name]'s screen won't budge and it emits a warning beep!.</span>")
else
..()
/obj/machinery/computer/aifixer/attack_ai(var/mob/user as mob)
ui_interact(user)
/obj/machinery/computer/aifixer/attack_hand(var/mob/user as mob)
var/datum/game_mode/nations/mode = get_nations_mode()
if(!mode)
ui_interact(user)
else
if(mode.kickoff)
to_chat(user, "<span class='warning'>You have been locked out from this console!</span>")
/obj/machinery/computer/aifixer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/data[0]
if(occupant)
data["occupant"] = occupant.name
data["reference"] = "\ref[occupant]"
data["integrity"] = (occupant.health+100)/2
data["stat"] = occupant.stat
data["active"] = active
data["wireless"] = occupant.control_disabled
data["radio"] = occupant.aiRadio.disabledAi
var/laws[0]
for(var/datum/ai_law/law in occupant.laws.all_laws())
laws.Add(list(list("law" = law.law, "number" = law.get_index())))
data["laws"] = laws
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
ui = new(user, src, ui_key, "ai_fixer.tmpl", "AI System Integrity Restorer", 550, 500)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
/obj/machinery/computer/aifixer/Topic(href, href_list)
if(..())
return 1
if(href_list["fix"])
src.active = 1
while(src.occupant.health < 100)
src.occupant.adjustOxyLoss(-1)
src.occupant.adjustFireLoss(-1)
src.occupant.adjustToxLoss(-1)
src.occupant.adjustBruteLoss(-1)
src.occupant.updatehealth()
if(src.occupant.health >= 0 && src.occupant.stat == 2)
src.occupant.stat = 0
src.occupant.lying = 0
dead_mob_list -= src.occupant
living_mob_list += src.occupant
sleep(10)
src.active = 0
src.add_fingerprint(usr)
if(href_list["wireless"])
var/wireless = text2num(href_list["wireless"])
if(wireless == 0 || wireless == 1)
occupant.control_disabled = wireless
if(href_list["radio"])
var/radio = text2num(href_list["radio"])
if(radio == 0 || radio == 1)
occupant.aiRadio.disabledAi = radio
nanomanager.update_uis(src)
update_icon()
return
/obj/machinery/computer/aifixer/update_icon()
..()
if(stat & (NOPOWER|BROKEN))
return
else
var/overlay_layer = LIGHTING_LAYER+0.2 // +0.1 from the default computer overlays
if(active)
overlays += image(icon,"ai-fixer-on",overlay_layer)
if(occupant)
switch(occupant.stat)
if(0)
overlays += image(icon,"ai-fixer-full",overlay_layer)
if(2)
overlays += image(icon,"ai-fixer-404",overlay_layer)
else
overlays += image(icon,"ai-fixer-empty",overlay_layer)
/obj/machinery/computer/aifixer/transfer_ai(var/interaction, var/mob/user, var/mob/living/silicon/ai/AI, var/obj/item/device/aicard/card)
if(!..())
return
//Downloading AI from card to terminal.
if(interaction == AI_TRANS_FROM_CARD)
if(stat & (NOPOWER|BROKEN))
to_chat(user, "[src] is offline and cannot take an AI at this time!")
return
AI.loc = src
occupant = AI
AI.control_disabled = 1
AI.aiRadio.disabledAi = 1
to_chat(AI, "You have been uploaded to a stationary terminal. Sadly, there is no remote access from here.")
to_chat(user, "<span class='boldnotice'>Transfer successful</span>: [AI.name] ([rand(1000,9999)].exe) installed and executed successfully. Local copy has been removed.")
update_icon()
else //Uploading AI from terminal to card
if(occupant && !active)
to_chat(occupant, "You have been downloaded to a mobile storage device. Still no remote access.")
to_chat(user, "<span class='boldnotice'>Transfer successful</span>: [occupant.name] ([rand(1000,9999)].exe) removed from host terminal and stored within local memory.")
occupant.loc = card
occupant = null
update_icon()
else if(active)
to_chat(user, "<span class='boldannounce'>ERROR</span>: Reconstruction in progress.")
else if(!occupant)
to_chat(user, "<span class='boldannounce'>ERROR</span>: Unable to locate artificial intelligence.")
/obj/machinery/computer/aifixer/Destroy()
if(occupant)
occupant.ghostize()
qdel(occupant)
occupant = null
return ..()
/obj/machinery/computer/aifixer/emp_act()
if(occupant)
occupant.ghostize()
qdel(occupant)
occupant = null
else
..()