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Paradise/code/game/machinery/doppler_array.dm

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var/list/doppler_arrays = list()
/obj/machinery/doppler_array
name = "tachyon-doppler array"
desc = "A highly precise directional sensor array which measures the release of quants from decaying tachyons. The doppler shifting of the mirror-image formed by these quants can reveal the size, location and temporal affects of energetic disturbances within a large radius ahead of the array."
icon = 'icons/obj/machines/research.dmi'
icon_state = "tdoppler"
density = 1
anchored = 1
/obj/machinery/doppler_array/New()
..()
doppler_arrays += src
/obj/machinery/doppler_array/Destroy()
doppler_arrays -= src
return ..()
/obj/machinery/doppler_array/process()
return PROCESS_KILL
/obj/machinery/doppler_array/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
if(istype(O, /obj/item/weapon/wrench))
if(!anchored && !isinspace())
anchored = 1
power_change()
to_chat(user, "<span class='notice'>You fasten [src].</span>")
else if(anchored)
anchored = 0
power_change()
to_chat(user, "<span class='notice'>You unfasten [src].</span>")
playsound(loc, 'sound/items/Ratchet.ogg', 50, 1)
/obj/machinery/doppler_array/verb/rotate()
set name = "Rotate Tachyon-doppler Dish"
set category = "Object"
set src in oview(1)
if(!usr || !isturf(usr.loc))
return
if(usr.stat || usr.restrained() || !usr.canmove)
return
src.dir = turn(src.dir, 90)
return
/obj/machinery/doppler_array/proc/sense_explosion(var/x0,var/y0,var/z0,var/devastation_range,var/heavy_impact_range,var/light_impact_range,
var/took,var/orig_dev_range,var/orig_heavy_range,var/orig_light_range)
if(stat & NOPOWER) return
if(z != z0) return
var/dx = abs(x0-x)
var/dy = abs(y0-y)
var/distance
var/direct
if(dx > dy)
distance = dx
if(x0 > x) direct = EAST
else direct = WEST
else
distance = dy
if(y0 > y) direct = NORTH
else direct = SOUTH
if(distance > 100) return
if(!(direct & dir)) return
var/list/messages = list("Explosive disturbance detected.", \
"Epicenter at: grid ([x0],[y0]). Temporal displacement of tachyons: [took] seconds.", \
"Factual: Epicenter radius: [devastation_range]. Outer radius: [heavy_impact_range]. Shockwave radius: [light_impact_range].")
// If the bomb was capped, say it's theoretical size.
if(devastation_range < orig_dev_range || heavy_impact_range < orig_heavy_range || light_impact_range < orig_light_range)
messages += "Theoretical: Epicenter radius: [orig_dev_range]. Outer radius: [orig_heavy_range]. Shockwave radius: [orig_light_range]."
for(var/mob/O in hearers(src, null))
for(var/message in messages)
O.show_message("<span class='game say'><span class='name'>[src]</span> states coldly, \"[message]\"",2)
/obj/machinery/doppler_array/power_change()
if(stat & BROKEN)
icon_state = "[initial(icon_state)]-broken"
else
if(powered() && anchored)
icon_state = initial(icon_state)
stat &= ~NOPOWER
else
icon_state = "[initial(icon_state)]-off"
stat |= NOPOWER