Files
Paradise/code/game/objects/items/mountable_frames/lights.dm
Tigercat2000 71e5344a98 Mass replace
2016-07-07 19:34:02 -07:00

39 lines
1.3 KiB
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/obj/item/mounted/frame/light_fixture
name = "light fixture frame"
desc = "Used for building lights."
icon = 'icons/obj/lighting.dmi'
icon_state = "tube-construct-item"
var/fixture_type = "tube"
mount_reqs = list("simfloor")
/obj/item/mounted/frame/light_fixture/do_build(turf/on_wall, mob/user)
to_chat(user, "You begin attaching [src] to \the [on_wall].")
playsound(get_turf(src), 'sound/machines/click.ogg', 75, 1)
var/constrdir = user.dir
var/constrloc = get_turf(user)
if(!do_after(user, 30, target = src))
return
var/obj/machinery/light_construct/newlight
switch(fixture_type)
if("bulb")
newlight = new /obj/machinery/light_construct/small(constrloc)
if("tube")
newlight = new /obj/machinery/light_construct(constrloc)
else
newlight = new /obj/machinery/light_construct/small(constrloc)
newlight.dir = constrdir
newlight.fingerprints = src.fingerprints
newlight.fingerprintshidden = src.fingerprintshidden
newlight.fingerprintslast = src.fingerprintslast
user.visible_message("[user] attaches \the [src] to \the [on_wall].", \
"You attach \the [src] to \the [on_wall].")
qdel(src)
/obj/item/mounted/frame/light_fixture/small
name = "small light fixture frame"
desc = "Used for building small lights."
icon = 'icons/obj/lighting.dmi'
icon_state = "bulb-construct-item"
fixture_type = "bulb"
sheets_refunded = 1