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Paradise/code/game/objects/items/weapons/misc.dm
2016-07-08 12:26:34 -04:00

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//MISC WEAPONS
//This file contains /obj/item/weapon's that do not fit in any other category and are not big enough to warrant individual files.
/*CURRENT CONTENTS
Ball Toy
Cane
Cardboard Tube
Fan
Gaming Kit
Gift
Kidan Globe
Lightning
Newton Cradle
PAI cable
Red Phone
*/
/obj/item/weapon/balltoy
name = "ball toy"
icon = 'icons/obj/decorations.dmi'
icon_state = "rollball"
desc = "A device bored paper pushers use to remind themselves that the time did not stop yet."
/obj/item/weapon/cane
name = "cane"
desc = "A cane used by a true gentlemen. Or a clown."
icon = 'icons/obj/weapons.dmi'
icon_state = "cane"
item_state = "stick"
flags = CONDUCT
force = 5.0
throwforce = 7.0
w_class = 2
materials = list(MAT_METAL=50)
attack_verb = list("bludgeoned", "whacked", "disciplined", "thrashed")
/obj/item/weapon/c_tube
name = "cardboard tube"
desc = "A tube... of cardboard."
icon = 'icons/obj/items.dmi'
icon_state = "c_tube"
throwforce = 1
w_class = 1
throw_speed = 4
throw_range = 5
/obj/item/weapon/fan
name = "desk fan"
icon = 'icons/obj/decorations.dmi'
icon_state = "fan"
desc = "A smal desktop fan. Button seems to be stuck in the 'on' position."
/*
/obj/item/weapon/game_kit
name = "Gaming Kit"
icon = 'icons/obj/items.dmi'
icon_state = "game_kit"
var/selected = null
var/board_stat = null
var/data = ""
var/base_url = "http://svn.slurm.us/public/spacestation13/misc/game_kit"
item_state = "sheet-metal"
w_class = 5
*/
/obj/item/weapon/gift
name = "gift"
desc = "A wrapped item."
icon = 'icons/obj/items.dmi'
icon_state = "gift3"
var/size = 3.0
var/obj/item/gift = null
item_state = "gift"
w_class = 4
/obj/item/weapon/kidanglobe
name = "Kidan homeworld globe"
icon = 'icons/obj/decorations.dmi'
icon_state = "kidanglobe"
desc = "A globe of the Kidan homeworld."
/obj/item/weapon/lightning
name = "lightning"
icon = 'icons/obj/lightning.dmi'
icon_state = "lightning"
desc = "test lightning"
New()
icon = midicon
icon_state = "1"
afterattack(atom/A as mob|obj|turf|area, mob/living/user as mob|obj, flag, params)
var/angle = get_angle(A, user)
// to_chat(world, angle)
angle = round(angle) + 45
if(angle > 180)
angle -= 180
else
angle += 180
if(!angle)
angle = 1
// to_chat(world, "adjusted [angle]")
icon_state = "[angle]"
// to_chat(world, "[angle] [(get_dist(user, A) - 1)]")
user.Beam(A, "lightning", 'icons/obj/zap.dmi', 50, 15)
/obj/item/weapon/newton
name = "newton cradle"
icon = 'icons/obj/decorations.dmi'
icon_state = "newton"
desc = "A device bored paper pushers use to remind themselves that the time did not stop yet. Contains gravity."
/obj/item/weapon/pai_cable
desc = "A flexible coated cable with a universal jack on one end."
name = "data cable"
icon = 'icons/obj/power.dmi'
icon_state = "wire1"
var/obj/machinery/machine
/obj/item/weapon/phone
name = "red phone"
desc = "Should anything ever go wrong..."
icon = 'icons/obj/items.dmi'
icon_state = "red_phone"
flags = CONDUCT
force = 3
throwforce = 2
throw_speed = 1
throw_range = 4
w_class = 2
attack_verb = list("called", "rang")
hitsound = 'sound/weapons/ring.ogg'
var/cooldown = 0
/obj/item/weapon/phone/attack_self(mob/user)
if(cooldown < world.time - 20)
playsound(user.loc, 'sound/weapons/ring.ogg', 50, 1)
cooldown = world.time