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142 lines
3.3 KiB
Plaintext
142 lines
3.3 KiB
Plaintext
//MISC WEAPONS
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//This file contains /obj/item/weapon's that do not fit in any other category and are not big enough to warrant individual files.
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/*CURRENT CONTENTS
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Ball Toy
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Cane
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Cardboard Tube
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Fan
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Gaming Kit
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Gift
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Kidan Globe
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Lightning
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Newton Cradle
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PAI cable
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Red Phone
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*/
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/obj/item/weapon/balltoy
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name = "ball toy"
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icon = 'icons/obj/decorations.dmi'
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icon_state = "rollball"
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desc = "A device bored paper pushers use to remind themselves that the time did not stop yet."
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/obj/item/weapon/cane
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name = "cane"
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desc = "A cane used by a true gentlemen. Or a clown."
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icon = 'icons/obj/weapons.dmi'
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icon_state = "cane"
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item_state = "stick"
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flags = CONDUCT
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force = 5.0
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throwforce = 7.0
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w_class = 2
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materials = list(MAT_METAL=50)
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attack_verb = list("bludgeoned", "whacked", "disciplined", "thrashed")
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/obj/item/weapon/c_tube
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name = "cardboard tube"
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desc = "A tube... of cardboard."
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icon = 'icons/obj/items.dmi'
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icon_state = "c_tube"
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throwforce = 1
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w_class = 1
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throw_speed = 4
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throw_range = 5
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/obj/item/weapon/fan
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name = "desk fan"
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icon = 'icons/obj/decorations.dmi'
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icon_state = "fan"
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desc = "A smal desktop fan. Button seems to be stuck in the 'on' position."
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/*
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/obj/item/weapon/game_kit
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name = "Gaming Kit"
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icon = 'icons/obj/items.dmi'
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icon_state = "game_kit"
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var/selected = null
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var/board_stat = null
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var/data = ""
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var/base_url = "http://svn.slurm.us/public/spacestation13/misc/game_kit"
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item_state = "sheet-metal"
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w_class = 5
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*/
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/obj/item/weapon/gift
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name = "gift"
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desc = "A wrapped item."
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icon = 'icons/obj/items.dmi'
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icon_state = "gift3"
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var/size = 3.0
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var/obj/item/gift = null
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item_state = "gift"
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w_class = 4
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/obj/item/weapon/kidanglobe
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name = "Kidan homeworld globe"
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icon = 'icons/obj/decorations.dmi'
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icon_state = "kidanglobe"
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desc = "A globe of the Kidan homeworld."
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/obj/item/weapon/lightning
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name = "lightning"
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icon = 'icons/obj/lightning.dmi'
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icon_state = "lightning"
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desc = "test lightning"
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New()
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icon = midicon
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icon_state = "1"
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afterattack(atom/A as mob|obj|turf|area, mob/living/user as mob|obj, flag, params)
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var/angle = get_angle(A, user)
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// to_chat(world, angle)
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angle = round(angle) + 45
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if(angle > 180)
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angle -= 180
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else
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angle += 180
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if(!angle)
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angle = 1
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// to_chat(world, "adjusted [angle]")
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icon_state = "[angle]"
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// to_chat(world, "[angle] [(get_dist(user, A) - 1)]")
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user.Beam(A, "lightning", 'icons/obj/zap.dmi', 50, 15)
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/obj/item/weapon/newton
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name = "newton cradle"
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icon = 'icons/obj/decorations.dmi'
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icon_state = "newton"
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desc = "A device bored paper pushers use to remind themselves that the time did not stop yet. Contains gravity."
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/obj/item/weapon/pai_cable
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desc = "A flexible coated cable with a universal jack on one end."
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name = "data cable"
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icon = 'icons/obj/power.dmi'
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icon_state = "wire1"
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var/obj/machinery/machine
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/obj/item/weapon/phone
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name = "red phone"
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desc = "Should anything ever go wrong..."
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icon = 'icons/obj/items.dmi'
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icon_state = "red_phone"
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flags = CONDUCT
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force = 3
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throwforce = 2
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throw_speed = 1
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throw_range = 4
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w_class = 2
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attack_verb = list("called", "rang")
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hitsound = 'sound/weapons/ring.ogg'
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var/cooldown = 0
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/obj/item/weapon/phone/attack_self(mob/user)
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if(cooldown < world.time - 20)
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playsound(user.loc, 'sound/weapons/ring.ogg', 50, 1)
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cooldown = world.time |