Files
Paradise/code/game/objects/structures.dm
Tigercat2000 71e5344a98 Mass replace
2016-07-07 19:34:02 -07:00

167 lines
4.1 KiB
Plaintext

/obj/structure
icon = 'icons/obj/structures.dmi'
pressure_resistance = 8
var/climbable
var/mob/climber
/obj/structure/blob_act()
if(prob(50))
qdel(src)
/obj/structure/ex_act(severity)
switch(severity)
if(1.0)
qdel(src)
return
if(2.0)
if(prob(50))
qdel(src)
return
if(3.0)
return
/obj/structure/mech_melee_attack(obj/mecha/M)
if(M.damtype == "brute")
M.occupant_message("<span class='danger'>You hit [src].</span>")
visible_message("<span class='danger'>[src] has been hit by [M.name].</span>")
return 1
return 0
/obj/structure/New()
..()
if(smooth)
if(ticker && ticker.current_state == GAME_STATE_PLAYING)
smooth_icon(src)
smooth_icon_neighbors(src)
icon_state = ""
if(climbable)
verbs += /obj/structure/proc/climb_on
if(ticker)
cameranet.updateVisibility(src)
/obj/structure/Destroy()
if(ticker)
cameranet.updateVisibility(src)
if(smooth)
var/turf/T = get_turf(src)
spawn(0)
smooth_icon_neighbors(T)
return ..()
/obj/structure/proc/climb_on()
set name = "Climb structure"
set desc = "Climbs onto a structure."
set category = null
set src in oview(1)
do_climb(usr)
/obj/structure/MouseDrop_T(var/atom/movable/C, mob/user as mob)
if(..())
return
if(C == user)
do_climb(user)
/obj/structure/proc/do_climb(var/mob/living/user)
if(!can_touch(user) || !climbable)
return
for(var/obj/O in range(0, src))
if(O.density == 1 && O != src && !istype(O, /obj/machinery/door/window)) //Ignores windoors, as those already block climbing, otherwise a windoor on the opposite side of a table would prevent climbing.
to_chat(user, "\red You cannot climb [src], as it is blocked by \a [O]!")
return
for(var/turf/T in range(0, src))
if(T.density == 1)
to_chat(user, "\red You cannot climb [src], as it is blocked by \a [T]!")
return
var/turf/T = src.loc
if(!T || !istype(T)) return
var/obj/machinery/door/poddoor/shutters/S = locate() in T.contents
if(S && S.density) return
usr.visible_message("<span class='warning'>[user] starts climbing onto \the [src]!</span>")
climber = user
if(!do_after(user,50, target = src))
climber = null
return
if(!can_touch(user) || !climbable)
climber = null
return
S = locate() in T.contents
if(S && S.density)
climber = null
return
usr.loc = get_turf(src)
if(get_turf(user) == get_turf(src))
usr.visible_message("<span class='warning'>[user] climbs onto \the [src]!</span>")
climber = null
/obj/structure/proc/structure_shaken()
for(var/mob/living/M in get_turf(src))
if(M.lying) return //No spamming this on people.
M.Weaken(5)
to_chat(M, "\red You topple as \the [src] moves under you!")
if(prob(25))
var/damage = rand(15,30)
var/mob/living/carbon/human/H = M
if(!istype(H))
to_chat(H, "\red You land heavily!")
M.adjustBruteLoss(damage)
return
var/obj/item/organ/external/affecting
switch(pick(list("ankle","wrist","head","knee","elbow")))
if("ankle")
affecting = H.get_organ(pick("l_foot", "r_foot"))
if("knee")
affecting = H.get_organ(pick("l_leg", "r_leg"))
if("wrist")
affecting = H.get_organ(pick("l_hand", "r_hand"))
if("elbow")
affecting = H.get_organ(pick("l_arm", "r_arm"))
if("head")
affecting = H.get_organ("head")
if(affecting)
to_chat(M, "\red You land heavily on your [affecting.name]!")
affecting.take_damage(damage, 0)
if(affecting.parent)
affecting.parent.add_autopsy_data("Misadventure", damage)
else
to_chat(H, "\red You land heavily!")
H.adjustBruteLoss(damage)
H.UpdateDamageIcon()
H.updatehealth()
return
/obj/structure/proc/can_touch(var/mob/user)
if(!user)
return 0
if(!Adjacent(user))
return 0
if(user.restrained() || user.buckled)
to_chat(user, "<span class='notice'>You need your hands and legs free for this.</span>")
return 0
if(user.stat || user.paralysis || user.sleeping || user.lying || user.weakened)
return 0
if(issilicon(user))
to_chat(user, "<span class='notice'>You need hands for this.</span>")
return 0
return 1