Files
Paradise/code/modules/admin/verbs/adminjump.dm
Krausus 4c0f9ad01d Admin Log Tweaks
- Makes all admins see admin logs
- Adds a toggle for seeing admin log messages
- Removes admin log messages for jumping ghosts
2016-07-15 22:00:16 -04:00

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/client/proc/Jump(area/A in return_sorted_areas())
set name = "Jump to Area"
set desc = "Area to jump to"
set category = "Admin"
if(!check_rights(R_ADMIN))
return
if(!A)
return
var/list/turfs = list()
for(var/turf/T in A)
if(T.density)
continue
if(locate(/obj/structure/grille, T)) // Quick check to not spawn in windows
continue
turfs.Add(T)
var/turf/T = pick_n_take(turfs)
if(!T)
to_chat(src, "Nowhere to jump to!")
return
admin_forcemove(usr, T)
log_admin("[key_name(usr)] jumped to [A]")
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] jumped to [A]")
feedback_add_details("admin_verb","JA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/jumptoturf(var/turf/T in world)
set name = "Jump to Turf"
set category = "Admin"
if(!check_rights(R_ADMIN))
return
log_admin("[key_name(usr)] jumped to [T.x], [T.y], [T.z] in [T.loc]")
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] jumped to [T.x], [T.y], [T.z] in [T.loc]", 1)
admin_forcemove(usr, T)
feedback_add_details("admin_verb","JT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/jumptomob(var/mob/M in mob_list)
set category = "Admin"
set name = "Jump to Mob"
if(!check_rights(R_ADMIN))
return
log_admin("[key_name(usr)] jumped to [key_name(M)]")
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] jumped to [key_name_admin(M)]", 1)
if(src.mob)
var/mob/A = src.mob
var/turf/T = get_turf(M)
if(T && isturf(T))
feedback_add_details("admin_verb","JM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
admin_forcemove(A, M.loc)
else
to_chat(A, "This mob is not located in the game world.")
/client/proc/jumptocoord(tx as num, ty as num, tz as num)
set category = "Admin"
set name = "Jump to Coordinate"
if(!check_rights(R_ADMIN))
return
var/turf/T = locate(tx, ty, tz)
if(T)
admin_forcemove(usr, T)
feedback_add_details("admin_verb","JC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] jumped to coordinates [tx], [ty], [tz]")
/client/proc/jumptokey()
set category = "Admin"
set name = "Jump to Key"
if(!check_rights(R_ADMIN))
return
var/list/keys = list()
for(var/mob/M in player_list)
keys += M.client
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys)
if(!selection)
to_chat(src, "No keys found.")
return
var/mob/M = selection:mob
log_admin("[key_name(usr)] jumped to [key_name(M)]")
if(!isobserver(usr))
message_admins("[key_name_admin(usr)] jumped to [key_name_admin(M)]", 1)
admin_forcemove(usr, M.loc)
feedback_add_details("admin_verb","JK") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/Getmob(var/mob/M in mob_list)
set category = "Admin"
set name = "Get Mob"
set desc = "Mob to teleport"
if(!check_rights(R_ADMIN))
return
log_admin("[key_name(usr)] teleported [key_name(M)]")
message_admins("[key_name_admin(usr)] teleported [key_name_admin(M)]", 1)
admin_forcemove(M, get_turf(usr))
feedback_add_details("admin_verb","GM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/Getkey()
set category = "Admin"
set name = "Get Key"
set desc = "Key to teleport"
if(!check_rights(R_ADMIN))
return
var/list/keys = list()
for(var/mob/M in player_list)
keys += M.client
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys)
if(!selection)
return
var/mob/M = selection:mob
if(!M)
return
log_admin("[key_name(usr)] teleported [key_name(M)]")
message_admins("[key_name_admin(usr)] teleported [key_name(M)]", 1)
if(M)
admin_forcemove(M, get_turf(usr))
admin_forcemove(usr, M.loc)
feedback_add_details("admin_verb","GK") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/sendmob(var/mob/M in mob_list)
set category = "Admin"
set name = "Send Mob"
if(!check_rights(R_ADMIN))
return
var/area/A = input(usr, "Pick an area.", "Pick an area") in return_sorted_areas()
if(A)
admin_forcemove(M, pick(get_area_turfs(A)))
feedback_add_details("admin_verb","SMOB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] teleported [key_name(M)] to [A]")
message_admins("[key_name_admin(usr)] teleported [key_name_admin(M)] to [A]", 1)
/proc/admin_forcemove(mob/mover, atom/newloc)
mover.forceMove(newloc)
mover.on_forcemove(newloc)
/mob/proc/on_forcemove(atom/newloc)
return