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- Makes all admins see admin logs - Adds a toggle for seeing admin log messages - Removes admin log messages for jumping ghosts
159 lines
4.8 KiB
Plaintext
159 lines
4.8 KiB
Plaintext
/client/proc/Jump(area/A in return_sorted_areas())
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set name = "Jump to Area"
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set desc = "Area to jump to"
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set category = "Admin"
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if(!check_rights(R_ADMIN))
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return
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if(!A)
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return
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var/list/turfs = list()
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for(var/turf/T in A)
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if(T.density)
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continue
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if(locate(/obj/structure/grille, T)) // Quick check to not spawn in windows
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continue
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turfs.Add(T)
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var/turf/T = pick_n_take(turfs)
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if(!T)
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to_chat(src, "Nowhere to jump to!")
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return
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admin_forcemove(usr, T)
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log_admin("[key_name(usr)] jumped to [A]")
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if(!isobserver(usr))
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message_admins("[key_name_admin(usr)] jumped to [A]")
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feedback_add_details("admin_verb","JA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/jumptoturf(var/turf/T in world)
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set name = "Jump to Turf"
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set category = "Admin"
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if(!check_rights(R_ADMIN))
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return
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log_admin("[key_name(usr)] jumped to [T.x], [T.y], [T.z] in [T.loc]")
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if(!isobserver(usr))
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message_admins("[key_name_admin(usr)] jumped to [T.x], [T.y], [T.z] in [T.loc]", 1)
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admin_forcemove(usr, T)
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feedback_add_details("admin_verb","JT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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return
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/client/proc/jumptomob(var/mob/M in mob_list)
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set category = "Admin"
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set name = "Jump to Mob"
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if(!check_rights(R_ADMIN))
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return
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log_admin("[key_name(usr)] jumped to [key_name(M)]")
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if(!isobserver(usr))
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message_admins("[key_name_admin(usr)] jumped to [key_name_admin(M)]", 1)
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if(src.mob)
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var/mob/A = src.mob
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var/turf/T = get_turf(M)
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if(T && isturf(T))
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feedback_add_details("admin_verb","JM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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admin_forcemove(A, M.loc)
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else
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to_chat(A, "This mob is not located in the game world.")
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/client/proc/jumptocoord(tx as num, ty as num, tz as num)
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set category = "Admin"
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set name = "Jump to Coordinate"
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if(!check_rights(R_ADMIN))
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return
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var/turf/T = locate(tx, ty, tz)
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if(T)
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admin_forcemove(usr, T)
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feedback_add_details("admin_verb","JC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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if(!isobserver(usr))
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message_admins("[key_name_admin(usr)] jumped to coordinates [tx], [ty], [tz]")
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/client/proc/jumptokey()
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set category = "Admin"
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set name = "Jump to Key"
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if(!check_rights(R_ADMIN))
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return
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var/list/keys = list()
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for(var/mob/M in player_list)
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keys += M.client
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var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys)
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if(!selection)
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to_chat(src, "No keys found.")
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return
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var/mob/M = selection:mob
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log_admin("[key_name(usr)] jumped to [key_name(M)]")
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if(!isobserver(usr))
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message_admins("[key_name_admin(usr)] jumped to [key_name_admin(M)]", 1)
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admin_forcemove(usr, M.loc)
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feedback_add_details("admin_verb","JK") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/Getmob(var/mob/M in mob_list)
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set category = "Admin"
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set name = "Get Mob"
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set desc = "Mob to teleport"
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if(!check_rights(R_ADMIN))
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return
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log_admin("[key_name(usr)] teleported [key_name(M)]")
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message_admins("[key_name_admin(usr)] teleported [key_name_admin(M)]", 1)
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admin_forcemove(M, get_turf(usr))
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feedback_add_details("admin_verb","GM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/Getkey()
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set category = "Admin"
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set name = "Get Key"
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set desc = "Key to teleport"
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if(!check_rights(R_ADMIN))
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return
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var/list/keys = list()
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for(var/mob/M in player_list)
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keys += M.client
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var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys)
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if(!selection)
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return
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var/mob/M = selection:mob
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if(!M)
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return
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log_admin("[key_name(usr)] teleported [key_name(M)]")
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message_admins("[key_name_admin(usr)] teleported [key_name(M)]", 1)
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if(M)
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admin_forcemove(M, get_turf(usr))
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admin_forcemove(usr, M.loc)
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feedback_add_details("admin_verb","GK") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/sendmob(var/mob/M in mob_list)
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set category = "Admin"
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set name = "Send Mob"
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if(!check_rights(R_ADMIN))
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return
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var/area/A = input(usr, "Pick an area.", "Pick an area") in return_sorted_areas()
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if(A)
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admin_forcemove(M, pick(get_area_turfs(A)))
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feedback_add_details("admin_verb","SMOB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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log_admin("[key_name(usr)] teleported [key_name(M)] to [A]")
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message_admins("[key_name_admin(usr)] teleported [key_name_admin(M)] to [A]", 1)
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/proc/admin_forcemove(mob/mover, atom/newloc)
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mover.forceMove(newloc)
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mover.on_forcemove(newloc)
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/mob/proc/on_forcemove(atom/newloc)
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return
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