Files
Paradise/code/modules/assembly/timer.dm
monster860 e32418956e open(0)
2016-07-16 08:27:37 -04:00

141 lines
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/obj/item/device/assembly/timer
name = "timer"
desc = "Used to time things. Works well with contraptions which has to count down. Tick tock."
icon_state = "timer"
materials = list(MAT_METAL=500, MAT_GLASS=50)
origin_tech = "magnets=1"
secured = 0
bomb_name = "time bomb"
var/timing = 0
var/time = 10
var/repeat = 0
var/set_time = 10
proc
timer_end()
describe()
if(timing)
return "The timer is counting down from [time]!"
return "The timer is set for [time] seconds."
activate()
if(!..()) return 0//Cooldown check
timing = !timing
update_icon()
return 0
toggle_secure()
secured = !secured
if(secured)
processing_objects.Add(src)
else
timing = 0
processing_objects.Remove(src)
update_icon()
return secured
timer_end()
if((!secured)||(cooldown > 0)) return 0
pulse(0)
if(loc)
loc.visible_message("[bicon(src)] *beep* *beep*", "*beep* *beep*")
cooldown = 2
spawn(10)
process_cooldown()
return
process()
if(timing && (time > 0))
time -= 2 // 2 seconds per process()
if(timing && time <= 0)
timing = repeat
timer_end()
time = set_time
return
update_icon()
overlays.Cut()
attached_overlays = list()
if(timing)
overlays += "timer_timing"
attached_overlays += "timer_timing"
if(holder)
holder.update_icon()
return
interact(mob/user as mob)//TODO: Have this use the wires
if(!secured)
user.show_message("\red The [name] is unsecured!")
return 0
var/second = time % 60
var/minute = (time - second) / 60
var/set_second = set_time % 60
var/set_minute = (set_time - set_second) / 60
if(second < 10) second = "0[second]"
if(set_second < 10) set_second = "0[set_second]"
var/dat = {"
<TT>
<center><h2>Timing Unit</h2>
[minute]:[second] <a href='?src=\ref[src];time=1'>[timing?"Stop":"Start"]</a> <a href='?src=\ref[src];reset=1'>Reset</a><br>
Repeat: <a href='?src=\ref[src];repeat=1'>[repeat?"On":"Off"]</a><br>
Timer set for
<A href='?src=\ref[src];tp=-30'>-</A> <A href='?src=\ref[src];tp=-1'>-</A> [set_minute]:[set_second] <A href='?src=\ref[src];tp=1'>+</A> <A href='?src=\ref[src];tp=30'>+</A>
</center>
</TT>
<BR><BR>
<A href='?src=\ref[src];refresh=1'>Refresh</A>
<BR><BR>
<A href='?src=\ref[src];close=1'>Close</A>"}
var/datum/browser/popup = new(user, "timer", name, 400, 400)
popup.set_content(dat)
popup.open(0)
onclose(user, "timer")
return
Topic(href, href_list)
..()
if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
usr << browse(null, "window=timer")
onclose(usr, "timer")
return
if(href_list["time"])
timing = !timing
if(timing && istype(holder, /obj/item/device/transfer_valve))
message_admins("[key_name_admin(usr)] activated [src] attachment on [holder].")
bombers += "[key_name(usr)] activated [src] attachment for [loc]"
log_game("[key_name(usr)] activated [src] attachment for [loc]")
update_icon()
if(href_list["reset"])
time = set_time
if(href_list["repeat"])
repeat = !repeat
if(href_list["tp"])
var/tp = text2num(href_list["tp"])
set_time += tp
set_time = min(max(round(set_time), 6), 600)
if(!timing)
time = set_time
if(href_list["close"])
usr << browse(null, "window=timer")
return
if(usr)
attack_self(usr)
return